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Title                   : SuperWeapons
Date                    : 11/06/2004
Version					: 1.0
Filename                : SuperWeapons.zip
Author                  : Kamek
Description             : Super Weapons for Multiplayer
Email                   : p2airmail@cox.net
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* Play Information *

Game                    : Postal 2: Share The Pain
Type                    : Multiplayer
Requires                : Postal 2: Share The Pain Full-1407 or higher
===========================================================================
* Description *

SuperWeapons is a package of three new weapons and two fixed weapons for Share 
the Pain.
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* Installation for SERVER and CLIENT *

If you extracted SuperWeapons while preserving directory structure, all the
files are already in their respective folders, just drag and drop the lot into
your Postal2 folder. If you did not then move these files:

SuperWeapons.u --> Postal2\System
SuperWeapons.int --> Postal2\System
SuperWeaponSounds.uax --> Postal2\Sounds
SuperWeaponTex.utx --> Postal2\Textures
SuperWeaponMeshes.usx --> Postal2\StaticMeshes
All Others --> wherever you want
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* Installation for SERVER only *

If you are not going to run a Server, you may skip this section.

If SuperWeapons are used in maps, the client will automatically download the 
necessary SuperWeapons files. However, if you are using the WMD Replacer, you 
will need to add SuperWeapons to your ServerPackages. Edit Postal2.ini and under
[Engine.GameEngine] add:

ServerPackages=SuperWeapons

Use the following command line to use the WMD Replacer, which replaces Plague 
and Napalm pickups with the SuperWeapons version:

ucc server mapname.fuk?Game=MultiGame.xDeathMatch?Mutator=SuperWeapons.MutPlagueFix
===========================================================================
* Information *

SuperWeapons adds three new weapons and fixes two existing weapons (WMD and
Napalm).

HOLY HAND GRENADES: Purple grenades with a white cross on the top. They function 
just like regular grenades, but with the following differences: they bounce a 
whole lot more, they leave behind sparkling holy trails, and they sing 
Hallelujah before exploding! Not only that but there is a HUGE explosion radius 
and the grenade is likely to kill anyone nearby.

Each pickup gives you two Holy Hand Grenades and you can carry up to five.
There is no alt-fire mode for the Holy Hand Grenade.

GRENADE LAUNCHER: Paradise Military surplus. They look like green rocket
launchers, but they shoot grenades out instead of rockets.

The Grenade Launcher pickup gives you eight grenades, and uses your existing
stock of grenades as ammo. There is no alt-fire mode for the Grenade Launcher.

NUKE LAUNCHER: The famous nuke launcher from Dopamine and Kamek. Be careful 
where you shoot this thing lest you blow yourself to smithereens. The blast can 
be seen from miles away and utterly destroys anything in its blast range.

The Nuke Launcher pickup gives you one nuke missile, which is the max you can 
carry at one time. There is no alt-fire mode.

NAPALM LAUNCHER: Brought to you by Napalm Industries of Paradise. The Napalm 
Launcher functions just as it does in single player mode.

Alt-fire shoots a bouncing can of napalm.

WEAPON OF MASS DESTRUCTION: Found in the secret Al Qaeda hideout in Tora Bora, 
the Weapon of Mass Destruction is definately a weapon to be feared, but the Nuke 
Launcher is more of a weapon of mass destruction than this thing is.

The aiming for the WMD is slightly different than the single player mode. 
Normal fire shoots a straight forward WMD rocket, while the alt-fire's rocket 
takes an upward arc and then bounces for a VERY long time.
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* Map Makers *

You will need to add SuperWeapons to your UnrealEd EditPackages. This can be
found  in Postal2.ini under [UnrealEd.UnrealEdEngine].

After doing so, open up a map you wish to add SuperWeapons in, or create your
own multiplayer map. Under the Actor Class Browser, find the following actors:

HOLY HAND GRENADES: P2WeaponPickup --> GrenadePickup --> HolyPickup

GRENADE LAUNCHER: P2WeaponPickup --> GrenadeLauncherPickup

NUKE LAUNCHER: P2WeaponPickup --> MPNukePickup

NAPALM LAUNCHER: P2WeaponPickup --> NapalmPickup --> NapalmFixPickup

WMD: P2WeaponPickup --> PlaguePickup --> PlagueFixPickup
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* Permissions *

All original and composed textures or assets in this level remain property
of the sources respective owners. You MAY distribute this file in any
not-for-profit electronic format (BBS, Internet, CD, etc) as long as you
contact me first, and include all files, including this readme, intact in
the original archive.
