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# Group Browser

The Group Browser is one of several [Resource Browser]?s in the UnrealEd Interface. By default it is docked in the Master Browser. It allows you to save groupings of objects you have selected in the main views (like a cluster of brushes) and toggle their visiblity in the editor. This can be useful in a large complex level for isolating a particular area to work with, or grouping objects meant for detail (like decor, furniture, etc) and hiding them from view so you can see underneath more clearly.

Group Browser

## Opening

The Group Browser is accessed either of two ways:

- Do UnrealEd Main Menu → View → Group Browser
- Press the Group Browser button in the middle of the toolbar at the top of the Editor window. It looks like a "G".

## Browser Toolbar Buttons

The Group Browser has the following buttons (from left to right) in its toolbar:

- Dock / undock from browser window
- New Group
- Delete
- Add Selected Actors to Group(s)
- Delete Selected Actors from Group(s)
- Refresh Group List
- Select Actors in Group(s)
- Deselect Actors in Group(s)

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