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# TarZone

UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> TarZone (Package: UnrealI)

This zone creates an effect similar to tar - if you fall in it be prepared to for a long slow wade to the edge of the tar pool. This stuff is particularly sticky.

## Events Inherited From ZoneInfo (UT)

ActorEntered (Actor (UT) Other)
  When the actor enters the zone increase the default water speed by a factor of ten.
ActorLeaving (Actor (UT) Other)
  When the actor leaves the zone re-set the water speed to its default.

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