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# XKicker

UT2003 :: Actor >> Triggers >> xKicker (Package: xGame)

Kickers are used to construct map elements like jump pads. It basically adds a certain amount of velocity to any kicked actor. Which actors are kicked can be defined in the properties. A kicker sends out its Event when its touched, too.

See Kicker for the UT version of this class or UTJumpPad for another UT2003 actor that kicks up players.

Category Class (UT2003)

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