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# Spotlight

UT :: Actor (UT) >> Light (UT) >> Spotlight

Spotlight is a data-holding class: it doesn't add any new behaviour, it just holds some default properties which make it different from ordinary lights:

- Advanced → bDirectional = True
- Lighting → LightEffect = LE_Spotlight

These make the light cast in a particular direction. Set this with the Movement → Rotation property or with the Brush Rotate tool.

Category Class (UT)

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