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# KVehicleFactory

UT2003 :: ... >> Actor >> KVehicleFactory

Spawning point for KVehicles. Can be activated by a Trigger. Set the Trigger's Event to the Tag of the KVehicleFactory.

## Properties

### Main

int MaxVehicleCount
  Maximum number of vehicles allowed to be spawned
class<KVehicle> VehicleClass
  The vehicle class to spawn (eg Bulldog)

### Hidden

int VehicleCount
  Current number of vehicles spawned.

## Known Subclasses

BulldogFactory

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