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# Earthquake

UT :: Actor (UT) >> Keypoint (UT) >> Earthquake (Package: UnrealShare)

This just shakes the players. Trigger other effects directly or using Dispatchers or more complex trigger systems.

## Properties

### Earthquake Group

float magnitude
  Strength of the earthquake. This sets, who strong the shaking effect is and how far the player is thrown.
float duration
  Duration of the earthquake.
float radius
  Area of effect.
bool bThrowPlayer
  Throw the player around if true, otherwise only shake his view.

### UnrealScript-Only Properties

float remainingTime
  Remaining time of the effect. This is decreased in 0.5 second steps from the Timer function.

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