| Home Page | Recent Changes | Preferences

# QuakeC

QuakeC is a C-like language to code the Quake Virtual Machine, like UnrealScript is for the Unreal engine.

The compiler (frikqcc, qccwin32, ...) generate a "progs.dat" file that is load with the following parameter and changes the gamelogic of quake.

      -game <folder where is the mod>

## Related Topics

- [UnrealScript for QuakeC Programmers]?

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In