| Home Page | Recent Changes | Preferences

# XIIIEd

> Have you been itching to get your hands on a copy of Ued with all of the latest prefab and terrain additions? Ubi Soft is holding a mapping contest for XIII, an upcoming Unreal Engine game, and they are offering the version 829 of UnrealEd for download.

> BeyondUnreal

XIIIEd is a version of UnrealEd that comes with the game XIII, using build 829.

An early version of this was released in August 2002 as part of a level design competition. It has enabled mappers to work with some of the new features that will be in UT2003. Users of this editor are invited to add information to the following pages:

- New Features In UT2003
- New UnrealScript in UT2003
- New UnrealEd Interface in UT2003

Note that information gathered from working with this editor may be be different in higher versions.

Note that the any maps you made would not be directly portable to UT2003 – just XIII. But if you want to give a try to all the latest features (manual is included!), you can download it right here (see below).

## Bugs and Workarounds

- Changes made with the terrain editor will become 'undesirable' if the deco or texture layers are modified afterwards.
- The smoothing tool will sometimes crash the editor if it is used at the edges of the terrain.
- Sometimes actors cannot be selected. Saving and restarting seems to fix this.
- The old 'all white viewports' bug from UeD 2 is still a problem. View → Viewports → Configure and selecting a scheme still fixes it.

## Download

The full download has a size of 38 MB. Parts of the documentation are in French.

- Original site: http://www.mapxiii.com/editmap/XIII_NES_200802.zip

## Related Topics

- Unreal Engine versions
- UnrealEd Versions

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In