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# Info

UT2003 :: Actor >> Info (Package: Engine)

Abstract base class of all information holding classes.

See Info (UT) for the UT version of this class.

## Properties

The Info class itself has no new properties, but it hides the following Actor class property groups in the Actor Properties window: Movement, Collision, Lighting, LightColor, Karma and Force

Actor class properties are not replicated for Info subclasses unless they explicitely set `bSkipActorPropertyReplication` to False again. Also the Info (sub)class properties are only replicated when they change. However, by default the Info class's `RemoteRole` is set to ROLE_None, so replication is completely disabled.

## Methods

FillPlayInfo (PlayInfo PlayInfo) [static]
bool AcceptPlayInfoProperty (string PropertyName)

## Known Subclases

### Placeable Subclasses

Subclasses which are either placeable themselves or that have placeable subclasses.

- CameraTextureClient
- FluidSurfaceInfo
- MessageTextureClient?
- ReplicationInfo (has the placeable subclass UnrealTeamInfo?)
- SceneManager
- TerrainInfo
- ZoneInfo

### Not-Placeable Subclasses

- AccessControl?
- AnnounceAdrenaline?
- BroadcastHandler?
- Combo? – adrenaline combos
- FileLog
- GameInfo
- GameRules
- GameStats
- InternetInfo
- LevelGameRules
- LocalMessage
- MapList
- MasterServerLink?
- Mutator
- PotentialClimbWatcher?
- RestingFormation?
- SavedMove?
- ScoreBoard
- Security?
- TeamAI
- UDamageTimer?
- VoicePack?

Category Class (UT2003)

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