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# UWindowButton

Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowButton

## Variables

- bool bDisabled
- bool bStretched
- bool bUseRegion
- Region DisabledRegion
- texture DisabledTexture
- Region DownRegion
- sound DownSound
- texture DownTexture
- float ImageX
- float ImageY
- Region OverRegion
- sound OverSound
- texture OverTexture
- float RegionScale
- string ToolTipString
- Region UpRegion
- texture UpTexture

## Functions

- BeforePaint (Canvas C, float X, float Y)
- Click (float X, float Y)
- Created ()
- DoubleClick (float X, float Y)
- KeyDown (int Key, float X, float Y)
- MClick (float X, float Y)
- MouseEnter ()
- MouseLeave ()
- Paint (Canvas C, float X, float Y)
- RClick (float X, float Y)

## Default properties

- bIgnoreLDoubleClick=True
- bIgnoreMDoubleClick=True
- bIgnoreRDoubleClick=True

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