| Home Page | Recent Changes | Preferences

# WildcardBase

UT2003 :: Actor >> xPickUpBase >> WildcardBase (Package: XGame)

This class is used to spawn multiple powerups on a single xPickUpBase.

## Properties

### Main

bool bSequential
  Whether the pickups are spawned in the given order (true) or randomly (false)
class<TournamentPickup> PickupClasses[8]
  The types of classes to be spawned

### Hidden

int CurrentClass
  If bSequential is true, this'll be the number in the PickupClasses list of the current or last spawned class
int NumClasses
  The total number of classes specified in the PickupClasses list

## Similar Classes In UT2003

- MultiPickupBase (Chaos UT 2)

## Similar Classes in UT

- MultiItem (Chaos UT)
- MultiPickupPlus (EnhancedItems)

Category Class (UT2003)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In