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# TournamentPickup

UT :: Actor (UT) >> Inventory (UT) >> Pickup (UT) >> TournamentPickup (Package: Botpack)

This is the base class for UT pickups.

## Known subclasses

- Armor2
- ThighPads
- UDamage
- UT invisibility
- UT Jumpboots
- UT ShieldBelt
- RelicInventory
- PickupPlus (EnhancedItems)

UT2003 :: Actor >> Pickup >> TournamentPickup (Package: XPickups)

The UT2003 version.

Build 2225

    //=============================================================================
    // TournamentPickup.
    //=============================================================================
    class TournamentPickup extends Pickup;  // the class (TournamentPickup) and it's parent (Pickup)

    // The special effect that you see when the object respawns.
    function RespawnEffect()
    {
        spawn(class'PlayerSpawnEffect');
    }

    defaultproperties
    {
        bAmbientGlow=true                      // true or false, is there an ambient glow?
        MessageClass=class'PickupMessagePlus'  // the message class for putting messages on-screen
    }

As you can see, TournamentPickup gets the vast majority of it's functionality from it's parent, the Pickup class.

### Subclasses

- TournamentHealth
- AdrenalinePickup
- UDamagePack
- ShieldPickup?

Category Class (UT)

Category Class (UT2003)

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