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# Devilfish

UT :: Actor (UT) >> Pawn (UT) >> ScriptedPawn >> Devilfish

A water creature with nine fins. Uses two different melee attacks: the bite and the rip. When out of the water, it flops around and eventually dies.

## Properties

### Inherited Properties

int Health (inherited from Pawn (UT))
  Default: 70

Wormbo: This discussion again: Should we list inherited properties or not? Their default values can be found in UnrealEd's Default Actor Properties window, their descriptions are (hopefully) available on the pages of the superclasses.

### Devilfish Group

byte BiteDamage
  Default: 15
byte RipDamage
  Default: 25

### Sounds Group

Sound bite
Sound rip

### Script-Only Properties

bool bAttackBump
float AirTime

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