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# RelicInventory

Actor >> Inventory (UT) >> Pickup (UT) >> TournamentPickup >> RelicInventory

The actual relic item spawned by relic mutators.

## Properties

Relic MyRelic
  The relic mutator this RelicInventory belongs to.
float IdleTime
  How long the relic already is at this location without getting picked up. This is updated every 5 seconds by the relic mutator in MyRelic.
class<RelicShell?> ShellType
  A RelicShell class used by the relic to display some effects.
RelicShell? ShellEffect
  The actual RelicShell spawned by the RelicInventory.
Texture (UT) ShellSkin
  The texture to use for the shell effect.

## Functions

simulated function CheckForHUDMutator ( )
  Checks if the player's HUD (UT) already has the RelicHUDMutator.
function FlashShell (float Duration)
  Displays the relic's player effect for a short time.

## Known subclasses

- RelicDeathInventory
- RelicDefenseInventory
- RelicRedemptionInventory
- RelicRegenInventory
- RelicSpeedInventory
- RelicStrengthInventory

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