| Home Page | Recent Changes | Preferences

# LiftCenter (UT)

UT :: Actor (UT) >> NavigationPoint (UT) >> LiftCenter

A LiftCenter actor tells the bots where to go to before riding a lift or after riding a lift. See also:

- Pathnoding Lifts for full details on how to use
- Types of Pathnode for a summary of pathnode classes
- Artificial Intelligence for further pathnoding topics

## Properties

### LiftCenter Group

name LiftTag
  Ties this to other lift pathnodes.
name LiftTrigger
vector MaxZDiffAdd
  Added threshold for Z difference between pawn and lift, for lifts which are at the end of a ramp or stairs.
vector MaxDist2D

### Hidden

float LastTriggerTime
vector LiftOffset
Trigger RecommendedTrigger

## Known Subclasses

These are used in a similar fashion with LiftExit (UT) to create different types of path.

- JumpSpot
- PainPath?
- TranslocDest

Category Class (UT)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In