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# UDamage

Actor >> Inventory (UT) >> Pickup (UT) >> TournamentPickup >> UDamage

## Damage Amplifier

Triples the damage dealt out by the player for a short time. It plays extra sounds when the player fires his weapon.

## Properties

Weapon (UT) UDamageWeapon
  The weapon currently affected. The damage amplifier receives FireEffect calls from this weapon.
Sound ExtraFireSound, EndFireSound
  The extra firing sounds.
int FinalCount
  The DeactivateSound is played this number of seconds before the damage amplifier finally deactivates.

## Functions

function SetUDamageWeapon ( )
  Resets the player's old weapon and changes the texture of the new one.

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