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# Mod Authoring/The Lazy Man's Guide

So you want to get into UnrealScript hacking now now now. This is what you should do:

1. Export UnrealScript source files. Open UnrealEd, set the browser bar to Classes. Hit Export All. This dumps the UnrealScript source files to disk instantly creating your own SDK.
2. Create a package directory and hack some code. Like this:

         mkdir MyPackage
         cd MyPackage
         mkdir Classes
         cd Classes
         edit MyScriptFile.uc

3. Add your package to the EditPackages list in UnrealTournament.ini.
4. Build your files with ucc. First delete your `MyPackage.u` if it exists. ucc make only rebuilds missing code packages. Then type `ucc make` from the System directory of your Unreal Tournament install.

Section 1 of 12 – Next Page: /Some Advice To Start With

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