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# Lighting

This is the hub page for anything about lighting in maps.

In technical terms, lighting is fairly simple: place many Light actors in the map, rebuild and the map is lit. Good lighting is an essential part of a map's atmosphere.

### Classes:

- Light
- Sunlight
- Projectors
- Actor/Lighting, in every actor
- Vertex lighting

(UT stuff follows, needs updating & sorting)

## Technical

- The Light (UT), Light actor and its subclasses
- Light properties are set at the actor level under Actor (UT)/Lighting, Actor/Lighting .

### Static Lighting

- Lighting Basics
- Examples of Colors
- Using Zonelight to provide ambient light to a whole unzoned level or a zoned subsection of a level.
- Shadows?
- using special lit & unlit surfaces
- the lightbox decoration. Have DrawScale settings to make it line up perfectly to the more popular light textures.
- Lightmap Errors

### Dynamic Lighting

Obviously there'll be crossover from dynamics here.

- triggered lights
- worth mentioning here (and under sound too) the cunning trick of using TriggerLight to make triggered sounds that use a looped sound.
- dynamic lights
- Scripted Light Shows
- the TriggerLight class spec
- Movable Lights – How to make a light movable! By: ZxAnPhOrIaN

### Lighting Effects

- How to create (true and fake) fog
- A Corona is a texture that looks like a flare and is applied at the light source. Its size is always the same relative to the screen. The effect often mistakenly called a "Lens Flare".
- palette loop modulation
- modulated light

### Tutorials

- Place A Light
- Lighting strategies
- Building A SkyBox
- Adding Sunlight

## Related Topics

- Mouse controls for moving lights in 3D viewport is the same as brush
- [Lode's All About Lighting Tutorial] covers everything in one page.

## Comments

Feel free to reorganize things, suggest new topics to cover and start new pages.

Sobiwan: We have Topics on Mapping and Topics on Materials as hubs, so either:

1. this page should become [Topics on Lighting]?
2. those page names should be truncated
3. they should all be renamed to something different such as topicname Hub.

I vote for #1.

Category Mapping
Category To Do
Category Class (UT)
Category Class (UT2003)

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