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# KActor

UT2003 :: Actor >> KActor

Use the KActor to make objects behave with real-world physics. KActors can be linked together with KConstraint actors to form chains. To quote the script - Just a handy class to derive off to make physics objects.

## Properties

### Main

bool bOrientImpactEffect
class<Actor> ImpactEffect
float ImpactInterval
  The frequency between inpact sounds
array<Sound> ImpactSounds
  List of sounds on actor impact. A random one will be played on an impact.
float ImpactVolume
  Volume of the impact sounds

### Karma

bool bKTakeShot

### Hidden

float LastImpactTime
  Recorded time of the last impact

## Related Topics

- KActor Replication: Making KActors work better in multiplayer.

Category Class (UT2003)

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