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# Furrycat

### furrycat's mods and stuff

As soon as I get round to it, I will write some blurb about the coding of these mods, which were made to learn about UnrealScript and may not work well or at all for you.

- [Blocks (installer for Windows)]: Clone of a Yahoo! Games sliding blocks game whose name escapes me.
- [Blocks (zip file)]: Older version of Blocks. I know, I should update this for Linux/Mac users.
- [Reflect-o-Beam]: Modified Shock Rifle whose beams reflect off surfaces. Can be configured so each reflect increases or decreases damage dealt or set to Zoom Instagib mode. Top fun but probably laggy.
- [StickyCam]: Splinter Cell style Sticky Cam. Sticks to surfaces (and other players!) and cams. Hence the name. My first mutator so inefficient but seems to work in netplay.
- [ThirdPerson]: Splinter Cell style third person player controller. For testing purposes; not worth downloading.

### furrycat's tutorials and ramblings

- [Animated mesh import] from Maya to UnrealEd. Candidate for wikification if deemed not to suck.

### furrycat's other game pages

Other pages I did at some point.

- [SWAT3]: Everything worth knowing about SWAT3 and a bunch of stuff not worth knowing.
- [Tiger Woods golf]: Aborted attempt to reverse engineer various game file formats.
- [Jedi Outcast]: How to make a custom sabre and not much else.
- [SWAT: Urban Justice]: Game will never be released but the introduction to Maya tutorials live on.

### furrycat != Furrycat

The Wiki wants to capitalise the first letter of every page, and hence of everyone's name. Please note I am furrycat not Furrycat. Meow!

Mychaeel: Welcome to the Wiki, and sorry 'bout the Wiki's capitalization conventions. tarquin suffers as well. – Please, by all means do wikify your Maya-to-UT2003 tutorial.

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