Advanced UnrealED2
Tutorials by EZkeel

Special Effects

Email :EZkeel

To give any map additional spice and a degree of uniqueness, special effects
are an excellent tool as long as they enhance gameplay and don't hinder it.
For single player I believe they are essential. Here are a few tutorials
that explain how to create some interesting features for your maps.

It's been said that some of these special effects are not possible in
UnrealED, however, special effects are all about fooling the player into
believing that something is happening when in fact it isn't. For example, an
exploding wall in Unreal is not actually an exploding wall, its a brush that
is suddenly removed whilst simultaneously creating an unrelated shower of
debris. Similarly, I had to think up ways of convincing the player that a
room is filling up with water or that one part of a map has a different kind
of sky to another. Did I cheat? Yes, but all special effects are cheats in a
way. Does it create the desired effect? Yes (with a few limitations).

Anyways, I hope you find these useful, but make sure you are familiar with
basic level design principles before reading these as I don't go into the
finer details.