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# NoRedeemer

UT :: Actor (UT) >> Info (UT) >> Mutator (UT) >> NoRedeemer (Package: Botpack)

The No Redeemer mutator removes the Redeemer from the game. Nothing more, nothing less. It does exactly what it says on the tin.

## Methods Inherited From Mutator (UT)

bool CheckReplacement (Actor (UT) Other, out byte bSuperRelevant)
  This function returns `false` whenever an actor of type WarheadLauncher (the redeemer pickup) is encountered removing it from the game.
  For all other objects the function returns `true` to let other mutators or the GameInfo (UT) decide what to do with it.

Category Class (UT)

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