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# UnrealScript Operators And Keywords

This topic area is split into:

- Class Syntax
- Variable Syntax
- Flow Syntax
- Special UnrealScript Keywords
- Creating Actors And Objects
- Destroying Objects
- Operators
- Iterator
- State

This page could be either deleted or turned into a basic introduction to UnrealScript.

## Introduction

You will notice if you examine any UnrealScript in UnDox, Ucc, WOTgreal, UClasses, UPad?, VisualUC, or any Programming Editor, that it is very similar to C++, in terms of structure, syntax, operators, and keywords.

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