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# Actor/Enums

UT2003 :: Object >> Actor (Enums)

Enums defined in the Actor class.

### EDetailMode

World detail modes.

DM_Low
  Low detail mode. No high detail or super-high detail actors should be displayed.
DM_High
  High detail. No super-high detail actors should be displayed.
DM_SuperHigh
  All detail-dependant actors should be displayed.

### EDoubleClickDir

Used to remember the dodging state of a player. This will be reset to DCLICK_None when the player lands.

DCLICK_None
  No dodging move started.
DCLICK_Left
DCLICK_Right
DCLICK_Forward
DCLICK_Back
DCLICK_Active
  In dodging move.
DCLICK_Done
  Dodging move done.

### EDrawType

See Actor/Display

### EFilterState

FS_Maybe
FS_Yes
FS_No

### EFlagState

States of CTF flags.

FLAG_Home
  The flag is in its base.
FLAG_HeldFriendly
  The flag is being held by a member of the flag's team.
FLAG_HeldEnemy
  The flag is being held by a member of the enemy team.
FLAG_Down
  The flag has been dropped.

### EForceType

FT_None
  This actor of doesn't apply any force to emitter particles.
FT_DragAlong
  This actor drags emitter particles with it.
FT_Constant
  This actor applies a constant force to emitter particles.

### eKillZType

KILLZ_None
KILLZ_Lava
KILLZ_Suicide

### ELightEffect

LE_None
LE_TorchWaver
LE_FireWaver
LE_WateryShimmer
LE_Searchlight
LE_SlowWave
LE_FastWave
LE_CloudCast
LE_StaticSpot
LE_Shock
LE_Disco
LE_Warp
LE_Spotlight
LE_NonIncidence
LE_Shell
LE_OmniBumpMap
LE_Interference
LE_Cylinder
LE_Rotor
LE_Negative
LE_Sunlight
LE_QuadraticNonIncidence

### ELightType

LT_None
LT_Steady
LT_Pulse
LT_Blink
LT_Flicker
LT_Strobe
LT_BackdropLight
LT_SubtlePulse
LT_TexturePaletteOnce
LT_TexturePaletteLoop
LT_FadeOut

### EMusicTransition

MTRAN_None
MTRAN_Instant
MTRAN_Segue
MTRAN_Fade
MTRAN_FastFade
MTRAN_SlowFade

### ENetRole

See Role.

### EPhysics

See PhysicsType.

### ERenderStyle

See Color Blending.

### ESoundOcclusion

OCCLUSION_Default
OCCLUSION_None
OCCLUSION_BSP
OCCLUSION_StaticMeshes

### ESoundSlot

SLOT_None
SLOT_Misc
SLOT_Pain
SLOT_Interact
SLOT_Ambient
SLOT_Talk
SLOT_Interface

### ESurfaceType

See ESurfaceTypes.

### ETravelType

TRAVEL_Absolute
  Absolute URL.
TRAVEL_Partial
  Partial (carry name, reset server).
TRAVEL_Relative
  Relative URL.

### EUV2Mode

UVM_MacroTexture
UVM_LightMap
UVM_Skin

Category Enum

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