# HOW TO CREATE TEAMS IN UNREALED...

# By: Sliencer

# utcity@planetunreal.com

# UT City

FOREWORD:

I am suspecting that you know how to create a simple CTF level with lights, flags, and pathnodes.

DIRECTIONS:

First create a level or use one that you already have made. Now in the Browse Drop Down Menu Bar on the top right area of your screen select "Classes". Now look for a phrase called "*NavigationPoint", you should see a small minus sign next to it. Click on it. A drop down menu should appear before you. Now with you cursor select "*Playerstart" (Note: If a blue box appears close it.). Now in your 3D view right click where you want to place the player to start. Then select "Add Playerstart here". You should notice a small item like a handlebar appearing on the place where you selected, if not then try again. Then go to a new area and place one there (Of course I reccommend doing more than one playerstart in a real map but for this tutorial we are just using one to two each. Once your playerstarts are in place go ahead and select all the player starts (If more than one you are selecting-hold the CTRL key while you select each one.) that you want for team 1 (Red Team). After all are selected right click on one of the playerstarts and choose Playerstart Properties. Now you should see a new box with the words Playerstart Properties on it. Good. Next to where it says Playerstart, click on the + sign. A pop down menu should appear. Now look where it says TeamNumber, on the right of it you should see the number 0. Click on that 0 and delete it and put 1. Now close the box up. You will NOT have to do the other team because the default is always set to team 0 which we want any ways. Now go ahead and rebuild and test it out. Make sure that you've placed flags and pathnodes for the bots to both flags or the teams won't work correctly. You'll get both teams starting in scattered areas and not in their correct zones. If you get one team of red in one area and a team of blue in another then you've done it correctly.

Note: The following TeamNumber attributes determine the color of the team.
Blue Team: 0
Red Team: 1

CONCLUSION:

Teams can be used in Domination, Assault, and Capture the Flag modes only. In the advanced tutorials I will teach you how to make secondary team playerstarts.

OTHER:

For comments/questions email me at utcity@planetunreal.com

-=[ Copyright / Permissions ]=-

This tutorial is copyright (c) 1999 Matt Murphy.
This tutorial is not supported by Legend Entertainment or Epic Games.