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# Build Window

This window holds the options for rebuilding a map

The process itself is described in Build

## The Stats Tab

This shows:

#### Geometry

- Total brushes in the map
- Total zones in the map

#### BSP

- Total polycount
- Total node count
- The ratio of the above two numbers

Max Depth, Avg depth: no idea

A map made ofa single cube gives these two as 5 and 6. How the Average can be higher than the maximum of somewhat baffling.

#### Lighting

Again, the single cube map gives: 6(0). Adding a light makes this 7(1). Adding a ton of cubes seems to make no difference. Weird.

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