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# Palette

UT :: Object (UT) >> Palette (Package: Engine)
UT2003 :: Object >> Palette (Package: Engine)

A collection of 256 colors that make up a color table used by bitmaps.

Can't be created or modified and can't be accessed directly in UT's UnrealScript since it uses a dynamic array. (UT2003 should be able to access it though.)

## Properties

array<Color> Colors (native, const)
  The colors stored in this palette.

## Related Classes

- Texture
- Bitmap

Category Class (UT)

Category Class (UT2003)

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