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# Binding Editor Commands

UnrealEd console commands can be assigned to toolbox buttons (see Custom Toolbox Buttons) or to keys.

## Binding to Keys

- Open the UnrealEd Advanced Options window
- Advanced → Raw Key Bindings
- select a key
- Type in the command

### Examples

- "POLY TEXMULT UU=0 VV=0 UV=-1 VU=1". This will create a shortcut key that rotates a surface texture by 90°.
- ACTOR ADD CLASS=<CLASS>

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