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# TheHealer/TUTHealerAmmoSource

## TUTHealerAmmo - The Healer Part 3 of 9 - Source Code

    //------------------------------------------------------------------------------
    // class name : TUTHealerAmmo
    // class type : Ammunition
    // description: The Healer's ammunition properties
    // author     : HSDanClark
    //------------------------------------------------------------------------------
    // TODO       :
    //
    //------------------------------------------------------------------------------
    class TUTHealerAmmo extends Ammunition;

    #EXEC OBJ LOAD FILE=InterfaceContent.utx

    defaultproperties
    {
        ItemName="Tutorial Healer Ammo"
        IconMaterial=Material'InterfaceContent.Hud.SkinA'
        IconCoords=(X1=545,Y1=150,X2=644,Y2=224)

        PickupClass=class'TUTHealerAmmoPickup'  // This links the ammo to the pickup
                                                // that you need to place in the game.

        MaxAmmo=120                             // The maximum Healer ammo you can carry

        InitialAmount=40                        // The amount of ammo you get when you
                                                // first pick up the Healer
    }

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