# Your Registry & UT

By Kobain

Advanced

Yes, I am quite aware that this tutorial has absolutely NOTHING to do with UScript, or anything to do with coding, but I think that there are a few people out there who would appreciate some of the information here. If not, well then screw you!

So, now that we've got that out of the way, let's begin. Oh, and by the way, if your system is running anything other then Windows 9x, then I do not know if this will work. On top of that, if you're running a Linux Box, or a CrapIntoch... er... Macintosh, then I suggest that you just skip even reading past this part.

Alright, now we can begin. For those that don't know what your Registry is, here's a brief idea of what it is and what it does. It's a place where Windows, and other programs keeps your options stored. That way, if you have a preference in one program, i.e. key bindings, it can be stored in the Registry, and then if you have another game by that company, they can call up your previously stored key bindings, and preload them. A nifty little bugger, now ain't it? Registry files aren't stored in anyone specific spot, but they're made of various files, including the .reg, .log, .alt, and .sav extension types all over your HD. Try this. Go to Start->Find. Type in "*.*reg" minus the quotes, and make sure your searching the C:\ drive. The return results, are all the current .reg registry files.

Now, let's open up the built-in Windows Registry Editing Program. Go to Start->Run. Type in "regedit", again, minus the quotes. What should open up in a Windows Exploreresque window which has on the left a bunch of prefixe