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# MetaTopics

This is the header page for metatopics: topics about the project. If you are new to the project, you may want to read New Contributors Quick Start.

## FAQs

- Using The Wiki – information for newcomers
- New Contributors Quick Start – general information on becoming a contributor
- Project FAQ – what is this place?
- Wiki FAQ – what's this "wiki" thing?

## General

- Project Aims – what are we doing here?
- Project Copyright
- Wiki Protection – what to do if you see someone has damaged the site
- TourBusStop – visit other Wiki sites
- UnrealWiki To Do
- More on Wikis in various external links

## Content and Style

- Project Discussion: where should this project be going?
- Wiki Public Relations
- Wanted Pages

Making the most of the wiki system & general guidelines on editing & creating pages:

- Guidelines on General Style
- Guidelines on Page Creation
- Guidelines on Page Links
- Guidelines on Spelling
- Guidelines on Technical Names
- Guidelines On Tutorials

## Technical

- Wiki markup
- Wookee, our new Wiki markup parser.
- InterWiki: making quick links to other sites
- Wiki Development – enhancements made to the perl script. Suggest & discuss here too.
- Sandbox – experiment with Wiki markup on this page.
- Wiki System Commands
- Wiki Site Stats
- Wiki Integration – browser search tabs, mIRC aliases, and more
- Namespaces
- Offline Wiki

## Customize

- Project Skins : how to set custom styles for the project and create your own.
- Wiki Sidebar : You can edit the wiki's sidebar!

## Credits

- Category Personal Page – create a personal page on the Unreal Wiki.

## Contact

- irc://irc.enterthegame.com/unrealwiki
- [Unreal Wiki forum]

Gehn: What is the point of the forum if people who know anything about UScript never visit it? Worth wasted bandwidth?

Tarquin: The forum is for quetions about the operation of the wiki, not UnrealScript etc

> "Wiki is like a huge jigsaw puzzle you work on with lots of friends: you take the box and tip everything out onto the floor you then root around and pick out pieces that look interesting. Over time people tend to find a spot they like and work there. When you put pieces together to make a part of the picture, you're creating small pockets of order which eventually can be joined up with other sections." – Tarquin

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