| Home Page | Recent Changes | Preferences

# XWeaponBase

UT2003 :: Actor >> xPickUpBase >> xWeaponBase

This class is used to spawn weapons on a xPickUpBase.

## Properties

### Main

class<Weapon> WeaponType
  This is the weapon class that will be spawned.

Category Class (UT2003)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands

Terminology

Mapping Topics

Mapping Lessons

UnrealEd Interface

Questions&Answers

Scripting Topics

Scripting Lessons

Making Mods

Class Tree

Questions&Answers

Modeling Topics

Questions&Answers

Log In