Author:		Joe "Ebola" Woodrell
Email Address:  pyro2000@earthlink.net
Model's name:	Warhammer for UT	    
Converter:	thefreeman	    
Email:		heulers.olivier@wanadoo.fr  
Web:            http://modelszone.unrealism.com/



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Model description       : 

 Construction of the Warhammer battlemech, which
was designed primarily as an assault 'mech, began in
2515 and continued up until after the fall of the Star League.
The origional requsition by General Sternson to StarCorp
Industries called for "a mobile 'Mech with enough
firepower to destroy or severly damage any 'Mech of
the same weight class or lower".  StarCorp's answer was
the Warhammer.  There were several different production
runs of the mech, including the Class 6D and the Class
6K.  In the current era, several modified versions have
also been developed within the successor States


Additional Credits to   : 
	* Idsoftware 
	* Q2modeler


all copyright go to the author.

This is the warhammer conerted from quake 2 to UT

***Bugs*** 
In infiltration's mod, the skin of the model is green and corrupted. 
      
****new***
bot support, team colors and weapon hold.


***Installation***
Put the .int and .u files in your system directory
and .utx file in texture directory.


***Copyright / Permissions***

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QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc.

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UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

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Unreal(R) and Unreal Tournament(R) are registered trademarks of Epic Games.
Other trademarks are the properties of their respective owners.
The zip file and its contents may not be sold in any way,
and they are for entertainment purposes only. You assume all responsibility 
for the installation of this file on your computer system.

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Half-Life is a trademark of Valve and Sierra. Do anything with the model.