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  TELEPORTER CRASH FIX 1.00
  ZEROPOINT PRODUCTIONS, NOVEMBER 2008
  D.SCHEERENS@GMAIL.COM
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  TABLE OF CONTENTS.
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 1. INTRODUCTION.
 2. QUICK INSTALLATION GUIDE.
 
 
 
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  1. INTRODUCTION.
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This package provides a fix for servers that are hosting maps with teleporters.
The default teleporters provided by the Unreal Engine suffer from a nasty bug
that could cause a server to crash on collision checks. The most common crash
found in the logs begins with 'Critical: FCollisionHash::ActorLineCheck', but
several other variants can also be found. This package fixes the issue by
replacing the default teleporters with a custom version that prevents this bug
from occurring. Credit should go to Casy Campbell who came up with the idea for
the workaround implemented in this package.



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  2. QUICK INSTALLATION GUIDE.
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 1. Make sure your server has been shut down.
    
 2. Copy the following file to the /System folder of your UT server:
    TeleporterFix.u
    
 3. If your server is using redirect upload the TeleporterFix.u.uz file to the
    redirect server.
    
 4. Open your server's configuration file and add the following server package:
 
      ServerPackages=TeleporterFix
 
    Also add the following server actor:
    
      ServerActors=TeleporterFix.TeleporterFix

 5. Save the changes to the configuration file and start the server. The
    teleporter fix should now be active on your server!



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  2. QUICK INSTALLATION GUIDE.
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 Support: http://www.unrealadmin.org/forums/showthread.php?t=27899