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Dynamic Package Loader by Cratos (cratos@gmx.at)
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how to install:
Copy the ini settings into your unrealtournament.ini and adjust them as you like


ServerPackages:
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These are the main Serverpackages that are loaded on EVERY map/gametype. Put here all standard Serverpackages.
(Attention: your [Engine.GameEngine] Serverpackages will be overwritten with these Packages and the new Dynamic-Packages)


DynamicPackages:
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These Serverpackages are loaded dynamically depending on the running Map
Format: DynamicPackages[x]=MapSelection;Package1;Package2;....PackageX
e.g.: DynamicPackages[0]=DM-;UTPureRC7C;BP1Handler7C;BP4Handler7C
--> this will load the UT-Pure Serverpackages on all Deathmatch maps

DynamicActors:
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These are Serveractors that are loaded dynamically dending on the running Map
Format: DynamicActors[x]=MapSelection;Serveractor1;Serveractor2;...ServeractorX
e.g: DynamicActors[0]=DM-;UTPureRC7C.UTPureSA
--> this will start the UTPure Serveractor on all Deathmatch maps

Hints:
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You may use the wildcard "*" to apply a setting to EVERY map
e.g: DynamicActors[0]=*;MonsterAnnouncerLA.MA_ServerActor
--> this will start the MonsterAnnouncer on every map


Have Fun
Cratos
July, 2004