This readme is for the creativly titled MYPACKAGE pack.

This pack contains the GravGun and the ShipLauncher mutators.

It also contains two simple mutatorsL Vampire and Fatfeed.
In both you gain health by hurting. In both your fatness reflects your health.

In Fatfeed you lose 2 health a second. To make it easier, players on less than 40 health gain extra speed




The gravgun has the Unreal 1 8-Ball model. It goes in slot 4 and uses shock ammo.
The ShipLauncher works/looks just like a redeemer.

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Gravgun- uses shockrifle ammo.

I think this is correct.

The gravgun is not good for actually killing people and getting points, except in some fire modes. It is more useful in CTF, Assault or Last Man Standing.

However, it is always useful as a defencive/mobility tool.


+++++++++++Primary 

Gravball. Will puSh objects away. Can be used for high-jumping, knocking enemies off things, stopping falling damage (if you are clever, remember if you are moving fast you will have to fire well before you land, while you are going up), and climbing up walls by shooting below you.

+++++++++++Primary + shift 	   

Tractor beam, causes damage to target. Firing a beam into any sort of Mass/Gravball will make it superexplode (and uses 1 more ammo).
Tractor beam is only really effective against people already in the air. You can easily save teammates who have been Gravballed off cliffs.


+++++++++++Secondary

Massball. Pulls things towards it. Used to hop foward fast (by firing a little bit infront of you), climbing (up a wall, you can get huge speeds), and if you are falling and are beside a wall you can fire just above you to stop falling. 
This method of stopping falling is VERY POWERFUL. For example- on the CTF-Face map you Massball up the wall of your tower, fly over to the enemy tower and then Massball off the wall to stop falling damage and land just at the front door.
Oh, and never fire infront of you to gain speed if you are off the ground- it will hurt.


+++++++++++Sec + Shift

SuperMassball. Uses more ammo. More powerful but most importantly, it effects projectiles while it is still in the air - as it travels to where you shoot it projectiles along the road will fall dead. (Good for redeemers and seekersnipers). It also causes damage when it explodes, as well as causing HUGE graviton force. Uses 3 energy cells.


IMPORTANT
All Mas/Gravballs with do things to projectiles when they explode. The normal shot deadens them, the Massball pulls them.

Carefully used, you can walk calmly through a firefight, dropping any missile that comes too close...




The gravgun requires skill to use. A skilled user will move like lightning, will knock enemies into dust, will get accross CTF-FACE under the asteroid or far above it and will never, ever die from falling again. Everyone else will knock their teammates off cliffs, knock themselves off cliffs, kill their friends' projectiles, pull enemies into their base, and kill themselves in ways I never thought of. Good Luck.



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		Ship Launcher

Ship Launcher has code stolen from the Enhanced Redeemer Mod, without permission. The code stolen was for the nicer display. Sorry...  

So you can tell the difference between the shiplauncher and the real redeemer when you have both, I've put the shiplauncher in weapon slot 1 and made it bigger.


Normal:

Pri - fire a useless shot. Don't use it. Really. It's a single plasma shot. I'll soon replace it with a normal redeemer.

Sec - Launch a remote ship.


While driving:

Shift Primary and Secondary -   Speed up/down

Pri - fire

Sec - detonate


Bots will not attack the Ship. Auto-turrets will. The ship does not have the huge Redeemer explosion, but if you fly it into someone it will explode enough to kill them.

The ship can hover stationary, and go several speeds including Far Too Fast and Just To Fast To Follow Someone Easily And Shoot At Them Without Crashing.

