================================================================
Title                   : Dj Vu - Gryphon Revisited
Version                 : 1.01
Release Date            : June 21, 2003
Author(s)               : UnrealSP.Org
Email Address           : dejavu@unrealsp.org
Web Page                : http://www.unrealsp.org
Description             : Thirteen Map UT SP Pack (Requires Oldskool Amp'd)

Where to get this map   : http://www.unrealsp.org  http://www.unrealspvault.org
================================================================

--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Dj Vu - Gryphon Revisited
Single Player           : Yes
Cooperative             : Yes
Deathmatch              : No
Difficulty Settings     : Yes
New Sounds              : No
New Music		: Music from Unreal / RtNP
New Graphics            : Some custom textures
New UnrealScript        : Some custom classes
External DLLs           : No
Known bugs              : None


--- Construction ---
Editor(s) used          : UnrealEd 2.0
Base                    : None
Construction Time       : One Month


Installation
------------
All .unr files UnrealTournament/Maps folder
All .txt files UnrealTournament/Maps folder
All .umx files UnrealTournament/Music folder
All .utx files UnrealTournament/Textures folder
All .u files UnrealTournament/System folder
All .int files UnrealTournament/System folder

You will also need the latest version of Oldskool Amp'd, included in this archive.


Version History
---------------

1.01:
Fixed map pack restart bug I introduced in USP-13-MrProphet (whoops).

1.0:
First public release.


Extended description:
--------------------
"Dj Vu - Gryphon Revisited" is the UnrealSP.Org Anniversary Map Pack. A month before our two-year anniversary, we set out to build a large SP saga in four weeks. The thirteen maps herein represent the successful culmination of the efforts of a team that was composed not only of experienced mappers but mapping novices too, who were still seasoned and valued members of the Unreal community.
"Dj Vu - Gryphon Revisited" takes you back to the mystical planet of the Nali people. The story, which follows, sees you crash-land on the planet's surface after a retrieval mission goes wrong. You will face familiar threats with a familiar arsenal in your hands, but the locations and hazards will be unfamiliar to you.


Story
-----

Juan Brie, Personal Log, June 21st 2253, 11:14 hours.

Gryphon  theyre sending me back to Gryphon. One visit to that damned planet was enough. I said as much to Commander Pearson, but he was having none of it. This is a very important mission to Inuit, he said. As a survivor of the ISV-Kran, your experience of the planetary environment and hazards makes you the only man for the job. Yeah, great Ive escaped from that hellhole once before, so now I get to go back. Hardly seems fair, but Inuits intelligence insists that the Skaarj are no longer in operation on the planets surface. I sure hope so

June 21st 2253, 16:23 hours.

My ETA puts me in Gryphons orbit in twelve minutes. Once I reach the landing site, I am to set down and travel to the retrieval point with minimal interaction with the Nali people. Commander Pearson was very clear on that fact  I guess he doesnt want the liability of them knowing about my mission. When I have the artefact, I am to return to my scout ship without delay, and return to Inuit sector control.
Wait what was that? A blip on my scanner but its gone now. Id swear something was there; I sure hope Im not being followed.

June 21st 2253, 16:25 hours.

Bastards! Theres a Skaarj ship on my tail. Theyre gaining on me theyll be in firing range soon. Id better enter combat readiness mode.

June 21st 2253, 16:27 hours.

Im under heavy fire *crackle* shields holding, but those damn Skaarj wont let me go, and my weapons are no match for theirs.

June 21st 2253, 16:29 hours.

SHIT! They fired some weird energy torpedo  blasted a hole right through my aft shields *crackle*. Id better head to the escape pods; my ship cant take much more of this. The missions a bust  I cant risk the Skaarj finding out the location of the Merc weapon; If I let it fall into enemy hands, Inuit will have me crucified *crackle* Now, I just have to rescue my own ass

*End of File*


Technical Notes
---------------

Due to the time pressure involved in the making of this pack, some maps are shorter than planned, and TechnoJF's map was cut altogether and exchanged for a placeholder. Subsequent releases of this pack may include expanded versions of these maps as well as fixes to any bugs that the community may discover.

There are framerate issues on the maps by SarevoK and Waffnuffly. These will cause problems with playability for users of older machines (1GHz or less), but occur due to the open-plan nature of these maps and cannot easily be fixed.

Oldskool Amp'd sometimes causes extremely long load times for maps and saved games. If your game appears to have crashed during load, please be patient. The game will most likely resume within a few minutes.

No other bugs are known at this time.


Team Leader's Message
---------------------
I'd like to thank all the hugely talented artists who have contributed maps to this pack under very pressing time conditions. These are, in alphabetical order:

Eightball Maniac
Hellscrag (that's me)
Jaunie
Maekh
MMAN UGITU
Mr. Prophet
Naveed
SarevoK
TechnoJF
Waffnuffly
Willis
Zynthetic

And also the following individuals who offered their additional help or input, although not all of their offers were taken up (once again in alphabetical order):

Bigloo
Drevlin
Enigma
eVOLVE
Hourences
Lightning Hunter
One_Gundam_War
Scytale
SeeD
ThickAsABrick
XEQtR
ZBREAKER2001

And anyone I've missed out, to whom I offer my apologies!

Copyright / Permissions
-----------------------
These levels are copyrighted by their respective mappers, 2003.

Authors may not NOT use these levels as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners. All persons dead or alive 
are coincidental. No animals were harmed in the making of this level. Take
with food and do not operate heavy machinery. Do not remove cover, there are
no user serviceable parts inside.
