ReadMe for MH-Canals][ for Unreal Tournament
--------------------------------------------

               Title: MH-Canals][
            Filename: mh-canals2.zip
              Author: Kimmo "Cardi" Kontto
       eMail Address: kakontto@luukku.com
         Website URL: 
        Release Date: 15.7.2006
         Last Update: 15.7.2006
             Version: 1.0

Credits:
Credits to the Excalibur Holland UT community for their support and feedback. Check www.excalibur-holland.net if You want to know more.

Other levels by author:
Check NaliCity, I'm too lazy to list them here...

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Play Information
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                Game: Unreal Tournament
          Level Name: MH-Canals][
           Game Type: MonsterHunt
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: Yes
        New Mutators: No
                Mods: 

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Construction
------------

                Base: Built from scratch, some ideas from original MH-Canals
          Build Time: too long...
   Ideal Playercount: 2-16
      Editor(s) Used: UEd2
          Known Bugs: a couple HOM's but nothing major ;)

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Installation
------------
Unzip mh-canals2.zip.
Store the *.unr file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open MH-Canals][ in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr files go in Maps\
*.utx files go in Textures\
*.umx files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\

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Extended Description
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You have entered an ancient mysterious underground waterfacility. It's predicted to be built by the Nali but the purpose of the place remains unknown.

You job is to search through the place and report back any important data You may discover. It remains unknown if there's anything hostile still living inside the facility.

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Author's Notes
--------------

The basic idea behind this remake was to build the map how it was always supposed to be from the start. MH-Canals was one of the first maps I ever made and was supposed to be an SP map at first. I built most of that map in Unreal with the buggy UEd1 that liked to crash alot. So the map ended up to be a lot shorter because I got fed up with the constant crashes. Later it ended up as a MH map with a few tweaks and additions.

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Copyright / Permissions
-----------------------
This level is copyright 2006, by Kimmo "Cardi" Kontto.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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