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SaS-Tunnels update and expansion
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Map Name:          {SaS}-Tunnels XL
Map Author:        Alex "Acid" Judia
Max total players: 5
Min total players: 2 (although I would suggest 3 considering sometimes one bot will get stuck                      SOMEWHERE in the map :/ )
Build Time:        3 1/2 weeks total but for the updates like half a week (woulda been doubled                     had Redfist not helped me)
Botpathing?:       Yes (Trust me they're pretty smart even at avg.thanks to some tips by                           Redfist)
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whats new?
Custom botpathing

custom textures (via Hourence's HourIndusX_UT.utx textures which can be found at Nali City on his map Texturetestarea its in DM so go look it up ^.^)

brushwork is a bit improved (via 2D Shape editor)

map alignment has been checked THOROuGHLY (Seriously...spent like 2 hours checking every nook and cranney)

Health removed (and yea there were waaaaay too many health viles down there so I moved a couple to the top)
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Special thanks:
to Redfist: who...without his map making skills, this map woulda never been released.

to Hourences for letting his texturepack be used on my map

Thanks also goes to those who commented. for without you lot I woulda thot my map was awesome enough :P

also...
Thanks to all the people who played on the map and put up with its changes for the past week or 2
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RedFists maps:
URL=http://nalicity.beyondunreal.com/view_author.php?aid=2590

Maps Currently in circulation from Redfist at {SaS}-Clan Server #1:

DM-Trenchdog
