================================================================
Title                   : Wicked Temple
Version                 : 1.0
Release Date            : September, 2000
Filename                : CTF-WickedTemple.zip
Author                  : OuT
Email Address           : gibshowers@excite.com
Web Page                : http://www.sonic.net/~djones/pc/
Description             : A castle guarding a temple of absolute evil

Other levels by author  : DM-SpeedMine for Unreal, and a buncha Quake 2 shit
Additional Credits to   : The Phrozen Crew of course, Waren Marshall for UEd2
================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : CTF-WickedTemple
New Sounds              : No
New Graphics            : No
New Music:		: No
Known bugs              : None

--- Construction ---
Editor(s) used          : UnrealEd 2.0
Base                    : From scratch
construction Time       : A few weeks workin' slow for this version.

Installation
------------
Unzip the the .unr file and place it into the maps directories under
your Unreal Tournament directory. Type in "open <mapname>" to run
the map. Alternatively, double-click the map, or start a practice
session and select the map from the menu.

Author's Notes
--------------
Around 1200 AD, a temple was constructed high in
the Himalayan Mountains. Its purpose? To promote
the worship of absolute evil. Its highly secretive
members traveled from around the world to visit it and
pay homage to the forces of evil and wickedness that
gathered themselves around it. Everything that is
wrong in the world can trace its roots to this temple. 

After several hundred years of use, the temple became
uninhabitable. The forces of darkness had taken over,
bringing sickness and death to all who entered. The
temple was abandoned and forgotten for a good
amount of time. 

Twenty years ago, a french archaeologist discovered
the palace while he was searching through some of
liandri's old mining property. He died one year later
for reasons not understood by doctors. When Liandri
heard he had been studying an ancient haunted temple
on their land, they were quick to investigate. Within a
year, they had converted it in to one of their always
popular killing arenas. Contestants beware, if the
enemy does not get you, the hazardous environement
will.

Copyright / Permissions
-----------------------
This level is not copywrited.  Most of the user made maps, if not
all of them, are also not copywrited.  Map authors use this
section of their readmes to intimidate people and encourage them
not to steal/reuse/take-credit-for their maps or any parts of them
because they would not like you to do that.

Although I do not want you to use my level or parts of it for
use in/as your own level, I cannot stop you from doing it.
You would not be breaking the law if you did.  You would
not be breaking the law (probably, I cannot guarantee) if you
used parts or levels made by other map authors.

Using someone else's work is not good without their permission.
If you don't give the original author credit, then not only is it
wrong, but it is also lying.  Howerver, pretending that a level is
copywrited is also lying.

Lying begets lying.

----------------------
Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.
Distributed by GT Software, Inc. under license.  Unreal Tournament
and the Unreal Tournament logo are registered trademarks of Epic
Megagames, Inc. All other trademarks and trade names are properties
of their respective owners.