================================================================
Title                   :CTF-ValleyofGiants
Version                 :1.0
Release Date            :8-11-00
Filename                :CTF-ValleyofGiants.unr
Author(s)               :Eric 'Avenger' Poggel
Email Address           :E_Poggel@Hotmail.com
Web Page                :http://www.geocities.com/villagemapsmith/ (may change soon)
Description             :A big valley.  Two flags.  You know the rest.					

Previous Maps		:CTF-Antimatter and CTF-Antimatter][

Additional Credits to   :Epic and GT and whoever else helped make Unreal Tournament
			 All of the people who have downloaded and tested the betas of 
			 this map.
			 Special thanks go to:
				Toonces of The Avenging Clan of Dead Cats and his custom maps 
					server - 129.113.170.56
				Oda
				Weatherer
				Dai
				NaliCity
				(If I left your name out and you think it should be here, plz says so.)
						 
================================================================
--- Play Information ---
Game                    :UnrealTournament
Level Name              :Valley of Giants
Single Player           :Can if you want, but its pretty boring all by yourself
Cooperative             :yup
Deathmatch              :no
Dark Match              :nope
Difficulty Settings     :nada
New Sounds              :zippo
New Graphics            :screenshot
NewUnrealScript         :noparoo!
External DLLs           :dont even know what this is.
Known bugs              :Bots don't snipe very well, but its nearly impossible to make 'em.

--- Construction ---
Editor(s) used          :Unreal Ed 2.0
Base                    :New Map from Scratch
Construction Time       :I worked off and on for about a month.

Installation
------------
Finish reading this file
Extract and copy CTF-ValleyofGiants.unr to UnrealTournament/maps

Extended description: 
--------------------
Two tribes have battled eternally for this ancient land.  The victor shall rise today.

Revisions
---------
Beta 2
Added caves with mine cars to the left of each base.

v1.0
Added Nalifruits outside and set bird unlit to false.

Author's Notes
--------------
If the map runs slow, turn of volumetric lighting (fog) in advanced options under display.  
It makes some difference, but not a great amount.

Copyright / Permissions
-----------------------
This level is copyrighted by Eric Poggel; 2000

Authors may not NOT use this level as a base to build additional levels without my 
exclusive permission.

You MAY distribute this level through any means; (internet,
FIDO, local BBS, cd-rom, floppy/zip disk, etc.), provided you include this file and 
leave the archive intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
