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Title                   : CTF-Transit
Version                 : 1.0
Release Date            : July 7th, 2000
Filename                : CTF-Transit.zip
Author                  : Adam <Elroy> Mazzitelli
Email Address           : Elroy@OzUnreal.com
Web Page                : http://www.ElroyOnline.OzUnreal.com
Description             : CTF-Transit is (obviously) a Capture the Flag map which is set in a subway station and in the streets of the run-down industrial estate above. Each team's base occupies the outermost of three platforms. The bases are separated by two sets of "electrified" train tracks and the center platform.
There are three direct methods for attacking (or returning) from the opposition's base:
1) By taking an 'above ground' route and attempting to force your way down the stairwell leading to the enemy base	
2) using your 'Translocator' to negotiate the train tracks and enter the enemy base; or,
3) by "catching" the trains which travel between the two bases by way of the center platform.

Other levels by author  : None yet, this is my first. But I'm working on more.
Additional Credits to   : The OzUnreal team. In particular: MacDragon, RedRaven and harmonics. Jaspos, iDon, Kelvin B'[Law]WhiteRaven', Francoius'Orion[Co30]', Randy Shrader'Redeye[Co30]' (all else who've helped out via alt.games.unreal.ed) and Wolf. A big thanks to Barb, she puts up with it all!=
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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : CTF-Transit
New Sounds              : No
New Graphics            : No
New Music:		: No
Known bugs              : Bot's 'hesitate' when boarding the trains at the centre platforms?? (Got me?)

--- Construction ---
Editor(s) used          : UnrealEd Beta
Base                    : None
Construction Time       : No idea, this map IS every tutorial that I've done!

Installation
------------
Unzip the .unr file and place it into the maps directories under your Unreal Tournament directory. Type in "open CTF-Transit" to run the map. Alternatively, double-click the map, or start a practice session and select the map from the menu.

Author's Notes
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The frame rate of the map may suffer a little, depending on your system. The 'Trains' suck up a lot of CPU time and my construction was not as 'economical' as it could have been in the node/polygon department. This is my first map, so any feedback that you have (as long as it is good natured) is welcome and appreciated.

Copyright / Permissions
-----------------------
This level is copyrighted by 'Adam <Elroy> Mazzitelli' and indyart.
Authors may NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this .zip for free through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
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Unreal Tournament (c)2000 Epic Megagames, Inc.  All Rights Reserved.  Distributed by GT Software, Inc. under license. Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. 
