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Map Title:		"The Tower of Thunders"
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Version:		2.0
Release Date:		04/15/2001
Filename:		CTF-Thunder.zip
Where to get it:	www.nedasfreedomfighters.com/maps
Description:		I tried to create a somewhat "stormy"
			atmosphere in this level. The result:
			This is the Tower of Thunders.
Thanks to:		Llorenz100 and Scorpio911 from the NaliCity
			BBS for feedback, the people at UnrealEd.exe
			and Unrealed.de for their tutorials that got
			me started


Author Info
-----------
Name:			Luggage
eMail:			jan.kaluza@gmx.de
Homepage:		www.nedasfreedomfighters.com
More Levels by Author:	DM-Terra (Conversion from NaPali)
			DOM-Terra (Conversion from NaPali)


Map Info
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Game Type:		CTF
Player Count:		8-14
Bot Support:		yes
New Sounds/Music:	no
New Textures:		yes, but don't you worry: they are
			integrated with the .unr file
Construction Time:	A month on and off...


Known bugs
----------
None yet...


Installation:
-------------
Unpack CTF-Thunder.unr into your \Maps directory, and
nope.umx into your \Music directory.


Author's notes
--------------
This map was originally an attempt to create a great atmosphere
using weather effects (thunder, lightning, storm sounds). I
tried to keep that atmosphere, but I couldn't quite figure out
those 'SpecialEvent' actors... And UnrealEd.exe removed their
'Storm' tutorial. Grrr...

Damn, building this thing on my P100/32 was a real pain in the
ass! In the end, a complete rebuild (w/o paths) took about
9 minutes! And with paths... Guess! No, you're wrong: It took
me exactly 16 minutes! Wow, they should give me some 'Bravest
Mapper' award...

Version 2.0 - because the devil drove me to release a >very<
early version of this level. Never mind, just don't download!

Some gameplay notes: Defense is critical in this level. If
the flag isn't guarded, the enemy can simply walk in through
your 'front door', and out the same way. But if the defenders
do a good job, it's pretty hard to get a capture. That's why
this level is probably best played with 10 or more players/bots.

When you have the flag, I'd advise you not to take the direct
route back to your base: Use the lower route or the teleporters
instead. They are much harder to defend. Of course you CAN try
the direct route, but you will probably be killed.

Well, just enjoy... Um, I hope you do!


Copyrights / Permissions
------------------------
This level is copyrighted by Jan Kaluza 2001.

Authors MAY use this level as a base to build additional
levels, provided that they notify the author about it and
give credit to the author in a ReadMe file.

You are NOT allowed to commercially exploit this level, i.e.
put it on a CD or any other electronic medium that is sold for
money without the author's explicit permission!

You MAY distribute this level through any electronic network
(Internet, FIDO, local BBS etc.), provided you include this
file and leave the archive (CTF-Thunder.zip) intact.

------------------------
Unreal Tournament (c) 1999 and UNREAL (c)1998 Epic Megagames, Inc.
All Rights Reserved. Distributed by GT Interactive Software, Inc.
under license. UNREAL and the UNREAL logo are registered trademarks
of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.