================================================================
Title                   :CTF-SpacePirates!
Version                 :3.6
Release Date            :12/28/99
Files	                :CTF-SpacePirates.UNR
Unreal Type:		:Unreal Tournament
Author(s)               :Jennifer Diane Reitz
Email Address           :lupa@otakuworld.com
Web Page                :http://Otakuworld.com
Description             :My Anime and Manga site

Where to get this map   :www.planetunreal.com/nalicity
Other levels by author  :DM-Escherland][, DOM-ModStation5

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--- Play Information ---
Game                    :Unreal Tournament
Level Name              :Space Pirates!
Single Player           :This map is for humans only! Bots will not bridge the gap between
			 ships. Do not bother with bots. This is a human-only map.
Cooperative             :Definately
New Sounds              :None
New Graphics            :None
NewUnrealScript         :None
External DLLs           :None
Known bugs              :This map is so complex and gravitationally odd
			 That I have found bots cannot cope with it. After
			 much, much effort, I have TOTALLY given up on bots for this map.
			 Humans ONLY!

--- Construction ---
Editor(s) used          :Unreal Tournament version UnrealEd
Construction Time       :Roughly one month. Most of the time was in bot pathing attempts
			 (I built invisable bridges, tried directed motion, even tried
			 transporting the bots by force. Bots are apparently agoraphobic,
			 they refuse to deal with vast, empty zero gravity spaces.
			 If you can make bots work between the ships, let me know-
			 You will be as a god to me! I have erased all bot paths in this release,
			 so that anyone who thinks they can solve the problem will have
			 a clean slate to work with. Good luck!
Art Programs used	:None 



Installation
--------------------------------------------------------------------------------------
Put CTF-SpacePirates.UNR in your Unreal Tournament/maps directory




Extended description:
--------------------------------------
Two starships soar through warpspace, one strange and beautiful, the other
a clunky trading ship. But both are crewed by viscious, rival space pirates!
Space pirates! Scourge of the universe! They crush all who defy them! 
Coming soon to a theatre near you.



Author's Notes
--------------
This is my first attempt at a Capture-The-Flag map. I tried to create an unusual
scenario, with unusual physics and strategies. There are many special features about this
map. 

Not only are there references to many famous science fiction works of book and film, such as
Tenchi Muyo, the Star Trek franchise, and Heinlein's 'The Rolling Stones', but
I have worked hard to create realistic zero gravity as well.

The two ships hold many secrets. In each is access to their own 'Jeffries Tubes', which invariably
lead to both a second, hidden way in or out, but also a means to snipe
using the Warhead guided nukes. Using the secondary fire on the warheads
allows the player to pilot the missile, and in this map, there is space enough to 
fly rings around opponents. This makes it possible to use warheads to their
full 'smart missile' potential!

There are two problems with the map. One is that bots simply have an impossible time navigating
the vastness of interstellar space, and the labyrinths of two complete
starships. I simply cannot solve out how to make the bots perform. So, this map is
to be played only with human players.

Secondly, because of the complexity of the ships themselves, there are certain long distance
space viewpoints that would understandably slow the framerate down. Inside the ships, play is fast,
at least for me. Outside the ships, if one goes far enough away, I suspect that people with 
less powerful machines than I may suffer slowdown. I hope not, but I suspect the possibility.
I am sorry, if this is true. I have tried my best. 


Copyright / Permissions
-----------------------
This level is copyrighted by Jennifer Diane Reitz, 1999.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
