CTF-Silo

ReadMe for Unreal Tournament

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Title: CTF-Silo

Filename: ctf-silo.zip

Author: Justin 'jm4n' Nelson

eMail Address: jm4n@vdj.net

Website URL:

Release Date: Thursday, August 16, 2001

Last Update: Thursday, August 16, 2001

Version: 1.00

Credits: This is my first map. All graphix and sounds were included in the game.
CTF-Silo doesn't really represent anything in particular, but it sorta looks like a
couple of silos, hence the name :) 

I'd love to hear any comments on this map. Critisism is welcome, but please remember
that this is my first map...

Other levels by author: None

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Play Information

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Game: Unreal Tournament

Level Name: CTF-Silo

Game Type: UTCTF

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: No

New Sounds: No

New Music: No

New Mutators: No

Mods: No

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Construction

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Base: Original Map

Build Time: 4 days

Recommended # of Players: 6-12

Editor(s) Used: UnrealEd

Known Bugs: Bot paths need work, but are functional; I plan to add triggers for
"Enemy flag carrier..." and other sounds, which currently don't exist in this map; I
may extend the map quite a bit in the near future, adding more rooms, possibly a big
open area for more fragging fun :) Currently it's not all that big, but it's
certainly challenging.

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Inventory

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Weapons: Impact Hammer, Enhanced Shock Rifle, Flak Cannon, Ripper, Sniper Rifle,
Enforcer, Pulse Blaster, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher

Armor and PowerUps: Health Packs, Shield Belt, Health Vials, Damage Amplifier, Armor

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Mods

----

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Installation

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Unzip ctf-silo.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open CTF-Silo

in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

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Two identical cylindrical buildings, which do not represent anything special but
look like silos from the outside. The two silos are connected by two separate
hallways, and the flags are located near the top in the catwalk area. 

There is no real story behind this one, but it is still a fun one to play CTF in.
It's small but challenging. I attempted to make best use of the available space in
this map, creating a challenging path from one flag-base to the other, with plenty
of strategically placed weapons as well as plenty of obstacles.

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Author's Notes

--------------

This map was created more for the experience than anything, and a lot was learned. I
plan to make more maps in the future, with more realistic-looking
locations/buildings. 

Suggestions, questions, or comments on this map are greatly appreciated.

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Copyright / Permissions

-----------------------

This level is copyright 2001, by Justin 'jm4n' Nelson

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

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