ReadMe for DM-ShabbyChic for Unreal Tournament
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               Title: CTF-ShabbyChic
            Filename: CTF-ShabbyChic
              Author: Muff_N
       eMail Address: kid_cumulus@msn.com
         Website URL: NONE!!!
        Release Date: April 13
         Last Update: 
             Version: 

Credits:


Other levels by author:
DM-VolcanicAttack, CTF-Throwdown, DM-Lugubrious, CTF-Courtyard][, DM-HRADCORE, DM-ShabbyChic

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Play Information
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                Game: Unreal Tournament
          Level Name: DM-ShabbyChic
           Game Type: DM
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

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Construction
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                Base: DM-ShabbyChic
          Build Time: 2 to 4 hours, started Saturday finished Easter Sunday night.  CTF conversion on Monday(half an hour converting to CTF)
   Ideal Playercount: 6-12
      Editor(s) Used: UnrealEd 2.0
          Known Bugs: None

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Installation
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Unzip DM-ShabbyChic.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open DM-ShabbyChic in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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The red base sits far in the future, the blue base, in the distant past, is suspended high above the earth by some bizarre act of sorcery.  The crossroads between these bases is the modern era, in which players can cross over via an ancient cathedral (with electrical renovations!!) or a war torn ghetto.  Be sure to learn the camping spots and come through the dimensional doorways with weapons blazing!

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Author's Notes
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This is a speed map (in other words i made it as fast as i could), after i got some inspiration from DM-FrogTownStump.  Plus i hate CTF-Thorns, w00tabulous, etc. so what the heck, why not beat 'em at their own game...i took some points from crappy maps that i've learned over the years...stagnant water, nothing but cube and cylinder brushes, electric lights in a cathedral, and a monk statue doing a nali chant.  Plus i threw in a decent looking skybox and some botpathing and lo and behold it was kinda fun.

This is DM-ShabbyChic with flags and botpathing more conducive to CTF play.  Personally the blue base has an advantage as it's a floating island, and half the time i come in there i fall off.  Throw in a shock camper and it's almost bloody impossible.  The red base isn't far behind as red defenders tend to camp between the portals in the hallway and mow down blue attackers as they enter.  Bots go for the health keg in the CTF-Thorns style pool.  They go for the deemer on the ugliest staircase you've ever seen.  HAVE FUN and remember...SHABBY IS CHIC!

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Copyright / Permissions
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This level is copyright 2004, by Muff_N.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

