Installation: copy/cut CTF-seaport.unr into your Unreal Tournament maps folder

Author: Casey Collins

Email: Caseyc585@aol.com

AIM: Caseyc585

Icq: 114946957

Comments: This map started as a map that was gonna be 95% water but it didn't work as i wanted it to.

If you are gonna put this map on a server, let me know. i would like to play it on a server.

Date Finished: August 21, 2001

Time: 2 months roughly, of course on and off time

Other Maps: CTF-Bloodline, CTF-Insomnia

Other Comments: Try out the UnrealEditor if you haven't already. and then drop by the Unreal editing forums @ http://www.ina-community.com/unrealediting

Copyright / Permissions
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Copyrighted 2001 to Casey Collins.

Authors may NOT use this level as a base to build additional levels (without my permission).

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

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UNREAL TOURNAMENT (c)1999 Epic Games, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL TOURNAMENTand the "UT" symbol are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
