CTF-Radfire

ReadMe for Unreal Tournament

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Title: CTF-Radfire

Filename: ctf-radfire.zip

Author: Radman

eMail Address: skaarjhybrid@hotmail.com

Website URL: http://www.geocities.com/extraguys

Release Date: Saturday, September 15, 2001

Last Update: Saturday, September 15, 2001

Version: 1.00

Credits: Hey thanks THUG for putting up with me complaining about the little BSP
errors.

Other levels by author: CTF-Radman 

Ctf-RadmanV2

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Play Information

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Game: Unreal Tournament

Level Name: CTF-Radfire

Game Type: UTCTF

Botmatch: Yes

Single Player: Yes

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: Yes

New Sounds: No

New Music: No

New Mutators: No

Mods: No

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Construction

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Base: Original Map

Build Time: three weeks

Recommended # of Players: 8-12

Editor(s) Used: UnrealEd 2.0

Known Bugs: I noticed that you can see a thin line in the small tunnels that are
connected to the big room in the middle. I have had to change this part of the level
quite a bit because of BSP and this is the best I can get it without totally
redesigning the wole center section. The map would have been done in about a week if
it werent for those pesky little BSP things! Im sure all mappers can relate. If you
dont have a fast computer you may lag in the center room, but its an awesome view.
Fast machines shouldnt have any trouble.

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Inventory

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Weapons: Impact Hammer, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster,
Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher

Armor and PowerUps: Translocator, Invisibility, Health Packs, Shield Belt, Damage
Amplifier, Armor, Keg O' Health

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Mods

----

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Installation

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Unzip ctf-radfire.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open CTF-Radfire

in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

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SYSTEMS USED: 

Main PC: 

Compaq 5002us 

AMD Duron 800 Mhz processor 

320 MB PC133 SDRAM 

Hercules Prophet 4500 64 MB video card 

Backup PC: 

Compaq 5714 

Intel Celeron 466Mhz processor 

320 MB PC100 SDRAM 

8MB On-Board video card 

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Author's Notes

--------------

Did you notice that I learned how to make fire...LOL. I will be coming out with a
bigger version of this map soon hopefully with not so much lag in the center room.

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Copyright / Permissions

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This level is copyright 2001, by Radman

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

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ReadMe Template generated by UTReadMeTemplate.cgi

created by Fuzzbuster{G3} <fuzzbuster@planetunreal.com> for NaliCity

Please e-mail me any suggestions or improvements you may have.. my ears are open

Store this file in '/UnrealTournament/Help/' for best results. 