CTF-Ortican

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Title                             : Ortican
Version		: 1.6
E-mail		: Hourences@pandora.be
Clansite		: users.pandora.be/war_elements
Own Site		: users.pandora.be/Hourences
ICQ		: 86603524
Release Date                : 27/04/01
Filename                       : CTF-Ortican
Author(s)                      : Sjoerd ''Hourences'' De Jong
Desciption		: An futuristic military base/building, unable to tell when ist build or where :)

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--- Play Information ---

Game                     : Unreal Tournament
Level Name            : Ortican
Single Player           : Yes (with bots)
Cooperative            : No
Deathmatch             : No
Capture the Flag      : Yes
New Sounds             : No
New Graphics           : No
NewUnrealScript        : No
External DLLs           : No
Known bugs              : see  ''Notes'' for more information.
				
---Inventory---

Weapons		: All
Armor		: shield and TP
Powerups                     : Healthvials and medpacks
		
--- Construction ---

Editor(s) used               : UnrealEd 2.0
Base 		: None, completely new map
buildtime      : a small week

---Installation---

-Put the file CTF-Ortican.urn in your UT Map-directory
-Put the file CreditsX2.umx in your music-directory
-Play !!!

---Note(s)---
-Sorry for my bad English
-The music is the Credits.umx, but a little bit tweaked, and renamed, because for some reason  you cant but the original credits.umx with your map
-max polygone is 240, but mostly you will have around 100
-I'd like to thank Slick Willy for the particle script that you see by the flags
-Based on Halo (the trailer) and a lot on Enxtos, my previous map

-the map hs some cool features: 
=the music changes when you cap
=there is an hallway where the light is only going on if you stand uder the lamp, this way you get te feeling that the lamp following you;
=the red laserlight is an alarmlaser, if someone from the other teams runs trought it you can hear the alarm in the little control/suply/spawn room
=there are some secrets, there is some ammo and an enforcer somewhere, also there is an biogun and ammo somewhere, and there is an redeemer somewhere, seek very high :) tl required,, and there is also an easter egg :))
=the small button in the control/spawn/suply room is an button to close an door for a few seconds, this way you can stop the enemies for a few seconds

-...

---Copyright / Permissions---

You may distribute this level on a CD-ROM, a internet-side, or whatever,
 as long you leave this textfile with the map in the same Zip-file.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
