                    
CTF-Neighbors
~~~~~~~~~~~~
File				: CTF-Neighbors.unr
Author				: Todd "idiot" Wideman
Email				: mrwideman@aol.com
Released			: June 25, 2000


Play Info
~~~~~~~~~~~~~~~~
    Single Player (Botmatch)	: Yes
    Cooperative             	: No
    Deathmatch              	: Maybe
    Capture The Flag		: Yes
    Assualt			: No
    Domination			: No
    Difficulty Settings     	: Moderate
    Known Problems		: Higher poly counts from snipers perch
				: Very slight HOM when zooming with the sniper rifle on blue snipers perch 
				  



Play Info
~~~~~~~~~~~~~~~~
    Editor used 	         : UnrealED 2.0 (UT)
    Build Time          	 : About 20 hours (first map)

Installation
~~~~~~~~~~~~~~~~
Place the CTF-Neighbors.unr file in your \UnrealTournament\maps directory.


Author's Notes
~~~~~~~~~~~~~~~~
This is a radical departure from the "two bases ala Face" type maps.  I wanted a map where one-on-one play was wild but one that snipers would also enjoy.  The key is that you can see where your flag is going and where the other team is going through the glass.  It is small for a CTF but it's fast and wild.  Good luck with the bots...they use everything and team up well.


Other Maps by idiot
~~~~~~~~~~~~~~~~~
None yet.


 
Copyright/Permissions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(C) Copyright 2000 Todd Wideman

You may distribute this map via electronic means, providing that it is done so free
of charge and that this text file is also included unchanged.

You may not include or distribute this map in any sort of commercial or non-comercial
product without permission from the author.  You may not mass distribute this level
via any non-electronic means, including but not limited to compact disks, and floppy disks.
This map may not be used, in whole or in part, as the basis of another map, without the
author's permission.

All other trademarks acknowledged.


        