ReadMe for CTF-Kes_SLV[V2] for Unreal Tournament
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               Title: CTF-Kes_SLV[V2]
            Filename: CTF-Kes_SLV[V2].zip
              Author: Kris (R3plicant) Andrews
       eMail Address: remoman1974@hotmail.com
         Website URL: http://nalicity.beyondunreal.com/view_author.php?aid=2273
        Release Date: 7th January 2006.
         Last Update: 
             Version: 1.2

Credits:
A BIG thanks to Wormbo (of Unrealwiki fame), for his patient help with the respawning/resmashing retriggerable breaking glass, (I later discovered I could have made a few simple settings changes to the mover & BreakableGlass actor,.. oh well, more knowldge for the next map), & ultimately the code he wrote specifically for it. Thanks man, much appreciated!! Also to Hourences, valuable help there too, thankyou. Oh, & not forgetting [pirate]-C4 for his help on the same subject, also my mate Wav3 for his time uploading all my Alpha/Beta versions to his redirect server as well as his help with the Alpha & Beta testing. Nice one man, thanks! :oP

Other levels by author:
Go look at my page on Nalicity: http://nalicity.beyondunreal.com/view_author.php?aid=2273


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Play Information
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                Game: Unreal Tournament
          Level Name: CTF-Kes_SLV[V2]
           Game Type: Capture The Flag (Strangelove) *Requires Strangelove v201
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: None, though requires Strangelove v201 in order to play the map as was intended.

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Construction
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                Base: Wood, big-block stone, metal, breakable glass & water.
          Build Time: 149 hrs.
   Ideal Playercount: 10-16
      Editor(s) Used: UnrealEd2 & Adobe Photoshop 7
          Known Bugs: No known bugs, though if you find one please email me, thanks.

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Installation
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Unzip CTF-Kes_SLV[V2].zip.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open CTF-Kes_[SLV] in 
the console, or select the Map in a Botmatch or an Internet game.
*Important: The .uz file contained within this .zip is for REDIRECT servers only.
Server admins will know what do with it. If you are NOT a server admin,
then you may safely delete this .uz file.
To play this map as intended you will require Strangelove version 201.

Guide:
*.unr & *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx & *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, & *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
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A large open-plan, indoor, opposing-team, arena style map (sorry, I know there's too many out there), with wooden texturing, big-block stone walls, metal/wood sub-structure, breakable glass, pipework, deep & large expanse of water underneath the map & punchy, colourful yet warm lighting. You hear how big the map is,.. it echos; as your gameplay gets ever more frantic, chaotic & manic. 
Hint: To get the UT Invisblity,. look up. 
I hope you enjoy playing this as much as I enjoyed producing it. Map runs very smoothly with decent fps on older machines too, no graphics lag to the best of my knowledge.
If you have any questions/comments/suggestions, tell me, I want to know your feelings about it, I'm approachable :oP

"I'm not afraid of dying, I just don't want to be there when it happens" - Pete Townsend.

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Author's Notes
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Have fun!

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Copyright / Permissions
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This level is copyright 2006, by Kris (R3plicant) Andrews.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

