CTF-Isolation

ReadMe for Unreal Tournament

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Title: CTF-Isolation

Filename: ctf-isolation.zip

Author: Charles 'Slain' Yakish

eMail Address: slain@unrealplayground.com

Website URL: http://www.planetunreal.com/slain

Release Date: Sunday, August 11, 2002

Last Update: Sunday, August 11, 2002

Version: 1.00

Credits: Hortons's Who - For his testing, suggestions and overall help with this
map. Without his help this map would not be the map that it is. thanks Horton! 

Freakish, MadMikey, SquirrleinaBox, Gui and IHopetoGod from Unreal Playground and
the UP forums. thanks for your help guys.

Other levels by author: Visit: http://www.unrealplayground.com/mapper.php?id=20

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Play Information

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Game: Unreal Tournament

Level Name: CTF-Isolation

Game Type: UTCTF

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: Yes

New Sounds: No

New Music: No

New Mutators: No

Mods: No

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Construction

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Base: Original Map.

Build Time: a month or so of compulsive behavior

Recommended # of Players: 10-16

Editor(s) Used: UnrealEd, Photoshop

Known Bugs: No bugs. But there are some bad texture spots and some lighting that
could be a bit better.

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Inventory

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Weapons: Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster, Redeemer, GES
Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher

Armor and PowerUps: Thigh Pads, Health Packs, Shield Belt, Health Vials, Damage
Amplifier, Armor, Keg O' Health

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Mods

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Installation

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Unzip ctf-isolation.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open CTF-Isolation

in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

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Theme: The soup is a drug and healing agent that is distributed throughout the
galaxy. Two warlords are co-owners of this facility, but have been at war for
centuries over the ownership of the factory. They can never defeat each other. So
they try to work out their problems by hiring Landri Corporation to come in and hold
a tournament to determine the owner. But, since have grown to enjoy watching the
matches. So, they made up and everyone gets to come in an lay some frag down. 

Gameplay: This map has a "forced to the middle" concept. The flag carrier must pass
through the central area. Whether it be on the top deck or lower level. 

So, the design has a lot of cut off routes. If the FC takes the upper deck, you can
cut him off by going over the middle wall. Or you can xloc across the lower routes
to confront the FC. This concept I hope with also force defense. In the center area,
up top their will be enemies trying to cut off the FC. Your job will be to defend
the center to give you FC time to get past and down to the base.

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Author's Notes

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This will probably be my last map for UT (as long as everything plays out according
to plan and UT2K3 is god and I would not want to build another map for UT).

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Copyright / Permissions

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This level is copyright 2001, by Charles 'Slain' Yakish

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

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