================================================================
Title                   : GleamingHope
Version                 : 1.0--contest date-Clan edition
Release Date            : aug 13th, 2001
Filename                : CTF-GleamingHope.unr
Author(s)               : Josh ReMoRsELeSs Tyrell
Email Address           : remorseless@planetunreal.com
Web Page                : www.planetunreal.com/remorseless
Description             : big fat water processing plant with middle terrain area


================================================================
--- Play Information ---
Game                    : Unreal Tournament
Single Player           : You can practice with bots.
Cooperative             : Yes, CTF.
Deathmatch              : No
Dark Match              : No
Difficulty Settings     : No
New Sounds              : N/A
New Graphics            : N/A
NewUnrealScript         : N/A
External DLLs           : N/A
Known bugs              : N/A

--- Construction ---
Editor(s) used          : UnrealED.
Construction Time       : A week or two.
Base                    : Built from scratch.
Additional credits to   : all the testers, deathbliss, grnraptor, d33z,atticbat dai, fragswill, and any others i missed


Notes
--------------
this map is for the australian clan league mapping contest, its not 100% to my satisfaction, but compromising situations, made this be a rushed
map, oh well, i think it plays good, just could have been better.  and i cant get rid of a couple damn bsp holes, ARGH!!
this map is big if you just look at it, but you can actually make it a somewhat small map if you take the shorter routes, 
if you decide to go a big out of your way, you can get some extra goodies..   i know it seems stupid, but i put in the jumpboots, to try 
to help the bots, as they will use the translocator to follow you, but doesnt seem to want to do it on there own....damn AI
oh well, im sure this map will be updated, but this map is for mainly online play anyways, so botpathing isnt as critical as the next full public release.....





Installation
------------
Unzip the the .unr file and place it into the maps directories under your Unreal Tournament directory. Double-click the map, or start a practice session and select the map from the menu. 


Copyright / Permissions
-----------------------
This level is copyrighted by Josh Tyrell

Authors may not NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.

You MAY distribute this level through any electronic network, provided you include this file and leave the archive intact.


----------------------
Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.