
================================================================
TUBES OF SPAM
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Title              : Tubes Of Spam
Version            : 1.0
Filename           : CTF-Tubes-Of-Spam.unr
Author(s)          : Jeffrey M. Haber (aka "Dagny Taggart")
Email Address      : jmhaber@umich.edu
Background Music   : Dauphnex.umx, tune by Alkama/tpolm(+)calodox
                     ( http://www.alkama.com )
Release Date       : August 13, 2003

Author's Other Maps:     CTF-DagnysBigAssMap

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Tubes of Spam is a high quality, fun, intense, fast-paced, action 
packed, high-body count map intended for groups of 8-12 people.  
It features a network of narrow, spammy tubes with many path options 
interspersed with several more-open areas.  Flag carriers will need 
to make careful route-running decisions.  Teamwork, especially flag 
defense, will help.  The map has unique texturing, great custom music, 
and a beautiful atmosphere.

If you enjoy tight, intense maps like CTF-Burning, CTF-Gazpacho, 
CTF-Niven, CTF-EternalCaves, and especially CTF-CarPark, then you'll like 
the larger, more extensive CTF-Tubes-Of-Spam--it was made for you!  I 
thought of the idea after realizing just how many people enjoy playing 
CTF-CarPark.  However, Tubes Of Spam is a radically better, larger map 
with great looks and very solid construction, careful item placement, a 
cool musical score, zoning, and zoned location ID tags.

UT CTF server administrators are invited and encouraged to add this map 
to their rotations.

The bot pathing is very good and the bots will go after the flag and 
they use a variety of return routes.  The bots will pursue flag carriers 
relentlessly.  They will also use the translocater to reach upper areas.  
I played a map with 9 bots (5-on-5) set at 125% speed and the Adept skill 
level and flag running was pleasantly challenging.  None of my caps were 
gimmes and when I grabbed the enemy flag and used the jump boots to hop 
into the upper escape tube, pursuing bots quickly translocated up there, 
after me, sometimes with lightning speed.

Special thanks to Alkama for giving me permission to use his tune, Dauphnex,
for the background music.  Also, thanks go out to my buddy Seven of 69 for 
following the map throughout its development and for offering generous 
comments and suggestions.  I also thank everyone who hangs out at 
TheGamebox.net (www.thegamebox.net) for providing moral support and for 
playing the beta version, especially Lord Demios, owner of the Gamebox, 
home of some of the best UT servers on the 'Net.  I also thank the authors 
of the UT Editor tutorials and members of the Unreal Playground community 
for their advice and support.

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--- Play Information ---
Game          : Unreal Tournament
Game Type     : Capture the Flag
Level Name    : Tubes of Spam
Single Player : Yes (with bots)
Cooperative   : Yes 
Known bugs    : None, but please e-mail me if you find any. 

--- Construction ---
Editor(s) used     : UnrealED 2.0
Construction Time  : 6 months on and off and inbetween other projects
                     
--- Installation ---

(1) Move the CTF-Tubes-Of-Spam.unr file into your Unreal Tournament
    "Maps" folder.  

(2) Move the Dauphnex.umx file into your UT "Music" folder.

=================================================================

---Copyright / Permissions---

Copyright is owned by Jeffrey M. Haber, 2003.

Music file "Dauphnex" copyrighted by Alkama/tpolm(+)calodox 
( http://www.alkama.com )

Authors may NOT use this level as a base to build additional 
levels. (Author's permission required).

You are NOT allowed to commercially exploit this level, i.e. put 
it on a CD or any other electronic medium that is sold for money 
without explicit permission.

You MAY distribute this level through any electronic network 
(internet, FIDO, local BBS etc.), provided you include this file 
and leave the archive intact.
            
----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  
Distributed by GT Interactive Software, Inc. under license.  
UNREAL and the UNREAL logo are registered trademarks of Epic 
Megagames, Inc. All other trademarks and trade names are 
properties of their respective owners.

=================================================================

