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Unreal Tournament  Level -- Revenge of the Small
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Title                   : Revenge of the Small
Version                 :  3.2 (Fixed)
Release Date            :January 6, 2001 
Filename                : CTF-Bedrooms][a.unr
		Bedroom.utx
Author                  : Jake "Kid Ying" Byrd
Author System	: P3 450 MHz 96 MB RAM w/GeForce 2 Ultra
Country of birth	: USA (Maryland)
Age		: 15
Email Address           : Linkoftime@aol.com
Home Page	: kidying.cjb.net
Description             : The much improved sequel of my map, CTF-Bedrooms. Players are 1/10 their normal size.
Easter Eggs	: 3 
Shouts		: Anyone who's downloaded and enjoyed my maps, especially those of you who emailed me telling me so. Also all of the people sending me comments about the betas! I found a lot of stuff thanks to you guys. Also I'd like to thank the UT InstaGib League for their (strange) love of the first bedrooms. (www.instagib.com). Also, big shout to Mike Fox of Legend Ent. who discovered the bug and what was causing it!

Other works (AKA Pimpage)	: CTF-SkyDamage, CTF-SkyDamage][, CTF-Bedrooms, DM-Alice (Very nasty first release, don't bother), very soon to be released DM/DOM-CompRoom, CTF-Depression, DM-5cubes-KidYing (interesting).

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--- Play Information ---
Game                    : Unreal Tournament Capture the Flag
Level Name              : Revenge of the Small

Single Player           : Botmatch
Cooperative             : Well it is CTF... try using a little strategy!
Deathmatch              : Not supported, but sure.
CTF		: Yes
Domination	: No
Assault		: No
Dark Match              : No
Difficulty Settings     : No
Recommended Weapon(s): Since this is a combo of open and tight spaces, it's hard to say. Probably the RL or Mini.
New Sounds              : No
New UScript	: Yeah, actually
New Graphics            : It's bedrooms... what do you expect?
Known bugs              : None (Alleluia! It's a miracle!)

--- Construction ---
Editor(s) used          : UnrealEd 2 From UT version 428
Base                    : New
Construction Time       : About 6 weeks on and off. (2 days for the fix)
Inspiration	: The original CTF-Bedrooms, to prove that I can make a balanced map that is still fun. =)

Installation
------------
Just unzip CTF-Bedrooms][.unr into your UnrealTournament/maps directory.
Then place Bedroom.utx into your UnrealTournament/textures directory.
--!!> If you have the original Bedrooms, you don't need to do this! The new textures are embedded in the map.


Author's Notes
--------------
Yes, finally releasing this monster. I've been working on about 4 other maps (most of which will get canned, knowing how I get a new idea every 5 minutes), and this should have been out a while ago. Sorry. I'm quite pleased with the way it turned out. I think it's a blast, although I admit the outside is a bit dull. I wanted to keep the framerate high and the size of the textures low so everyone could enjoy this. I've also made sure it's 100% InstaGib compatible, just for my buddies over at the UTIGL. 

Have fun! It was a blast to make.

P.S. For those who are wondering, the bug was that there was a way to make the flag disappear for good. I also made little visual changes, mainly lowering the brightness, as it was just too bright.


Copyright / Permissions
-----------------------
Copyrighted 2000 to Jake Byrd.

Authors may NOT use this level as a base to build additional levels (without my permission).

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me to exploit this level commercially.

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

----------------------
UNREAL TOURNAMENT (c)1999 Epic Games, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL TOURNAMENTand the "UT" symbol are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
