
ReadMe for Unreal Tournament

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Title: - The Age of Hyetology -

Filename: CTF-6H-Hyetology.unr

Authors: Roberto 'Homeslice' Tobar

email Address: homeslice@planetunreal.com

Website URL: http://homeslices-maps.tripod.com
 
Release Date: Friday, September 19, 2003

Last Update: Friday, September 19, 2003

Version: 1.0

Credits: Largely to Jim "King Mango" Castile for inspiring me to make a map so freakin' fast - after all, he's the one holding this contest I'll describe further on.

Other levels by author: 

Check them all out on my website, or on Insite, Nali City, Unreal Playground, or Unreal Tournament Map Rating (http://utmr.dk).

-There are others I made that I never would let the public see. Ya wanna see them anyway, just email me and I might arrange something.-
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Play Information

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Game: Unreal Tournament

Level Name: CTF-6H-Hyetology

Game Type: UTCTF
Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: 6Hcomp.utx

New Sounds: Nope.

New Music: No way.

New Mutators: Negatory.

Mods: No....

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Construction

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Base: Original Map

Build Time: Somewhere over 5 hours, on and off.

Recommended # of Players: 2-10

Editor(s) Used: UnrealEd

Known Bugs: Bots really aren't very good. But I suck at pathing, so....

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Inventory

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Weapons: Flak Cannon, Ripper, Pulse Gun, GES Biorifle, Minigun, Enforcer, ASMD Shock Rifle, Rocket Launcher

Armor and PowerUps: Thigh Pads, Health Packs, Shield Belt, Health Vials, Damage Amplifier, Armor, Keg O' Health, Invisibility

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Mods

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..........

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Author's Notes

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This is a little map I threw together as a part of "King Mango's Unofficial 6 Hour Challenge" - where a CTF map (of a theme of choice) had to be made in 6 hours total time. I can say I'm getting the hang of mapping a bit, and contest or not, I still look forward to feedback.

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Installation

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Unzip DOM-Tiamat.zip

Store the *.unr file in your Unreal Tournament/Maps directory and the *.utx file in the Unreal Tournament/Textures directory.Double-click on CTF-6H-Hyetology.unr to play it, or go into UT and open it there.


in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

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As the rain sets in, one wonders how long this shed has been abandoned. Inside, there are pits of rainwater that needed to be built to keep the place from flooding, but alas the rain continues to fall. Liandri saw this shed as a good place for a fast and frenzied Capture the Flag arena that can suit a smaller crowd. And to further promote it, this arena eventually became an entry to a contest which is advertised on the walls here.

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Thanks To:

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No one really, except King Mango, who was cool enough to put on a contest I thought I could handle.

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Things changed since last time:

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No last time here, this is the first one!

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Copyright / Permissions

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This level is copyright 2003, by Roberto 'Homeslice' Tobar.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

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