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Title                   : CTF-6H-BewilderingDischarge
Release Date            : 21st September 2003
Version                 : 1.0
Filename                : CTF-6H-BewilderingDischarge.unr
Author                  : BeWilderBeest
Email Address           : celestialparsnip@hotmail.com
Other maps by author    : (UT): CTF-Carcass, DM-Mordred

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---Info---
Game                    : Unreal Tournament
Level Name              : The Bewildering Discharge
GameType                : Capture The Flag
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Uses RichRig.utx (not included)
NewUnrealScript         : No
External DLLs           : None
Known bugs              : Plenty of HOMs

--- Construction ---
Editor(s) used          : UnrealEd 2.0
Base                    : New level
Construction Time       : Six hours


Installation
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Unzip CTF-6H-BewilderingDischarge.unr into your Unreal Tournament/maps directory.


Description:
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Built for King Mango's Unofficial Six Hour Mapping Contest at www.unrealplayground.com. 
Boring richrig facility... nothing too special.


Background:
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Dekkar Verannus pulled his aircar to the edge of the flightway, and eased himself out of the cockpit. Running awkwardly, for he felt the oncoming bout of diahorrea keenly, he made his way into the bushes. 
'Damn those Ishakari and their rotten geruxal fish!' he exclaimed as he searched for a suitable place to unzip his suit and relieve himself. The offending seafood lunch he had consumed earlier in the day had been the cause of his current discomfort. As a location scout for Liandri Corporation's Tournament, he had been involved in negotiations with the Ishakari Ambassador to use one of their sacred sites for a Tournament arena. After having lunch together, the ambassador had told Dekkar in no uncertain terms that their ancient temple was off limits to any kind of bloodsport, and that Jerl Liandri could stick his tournament square up his arse.
Dekkar had left the business meeting feeling angry and embarassed... he'd show them. A requisition to the board of directors for a covert strike on Ishakari holdings would bring about a change in their attitude.
Dekkar reflected on all this as he stumbled through the bushes. He couldn't find a spot to crap that was out of view of the neighbouring tenement buildings, so he pushed on further. Coming around a corner, he spotted a disused factory of some sort. Spotting a doorway open, he quickly rushed inside, eyes darting wildly for any sort of place where he could drop his trousers in privacy.
Upon entering the building however, all thoughts of defecation vanished from his mind. As a Tournament scout, Dekkar knew instantly the value of a location for fighting, and this factory would suit the Tournament well, most likely as an arena for Capture The Flag.
As Dekkar mulled over the possibilities of the disused building, he failed to notice the gentle cascade of soft, warm liquid running down his thigh. At this time, Dekkar had other things to think about...                                                        


Version history:
----------------
First Release.



Copyright / Permissions
-----------------------
This level is copyright (c) Chris Coulthard, 2003

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without the authors explicit consent.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

----------------------
UNREAL Tournament (c) 1999 Epic Games, Inc.  All Rights Reserved.  Distributed by GT Interactive Software, Inc. under license.  UNREAL, UNREAL TOURNAMENT and the UNREAL logo are registered trademarks of Epic Games, Inc. All other trademarks and trade names are properties of their respective owners.




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Jennifer Love Hewitt
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