CTF-Tri ReadMe
Release Date: 18/1/2001
Update Date: 21/1/2001

HAPPY FRAGGING

***This map is subject to updating regulary***

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Title: Tri

Filename: CTF-Tri 

Version: v2.1

Last Update: 20/1/2001

Author: Rich Lucas

E-mail address: whizzrich@hotmail.com

Where to get this map: Nali City

Other levels by author: DM-4Corners


Play Information 
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Game: Unreal Tournament
Deathmatch: No 
Teamgames:  Yes
Botmatch: Yes 
Difficulty Settings: None 
New Sounds: None 
New Graphics: None
New Unreal Script: None 
External DLLs: None 
Mods: None 


Update Infomation
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v2.1:
Added a couple of secrets to the map, and added a few more bot paths. Much harder to hit bots when sniping now, they move around more.

v2:
Again re-worked bot paths. Bots are now more likely to use sewers and they will now also sniper.
Changed some of the pickups so bots don't get stuck.

v1.1:
Re-worked bot paths, and tidied up various other bits 'n' bobs.




Construction 
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Base: New level
 
Build time: I took a couple of days to figure out the main part of the map, and from then it took about 8 hours, maybe more. Making the bot paths and making them work took about another 6 hours! Updating and such.....Another 5+ hours and still going!

Editor(s) Used: UnrealEd 

Known Bugs: none



Inventory 
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Weapons: All except:   Minigun, Biosludge, Flak Cannon
Armor & PowerUps: Shield Belt (some of the others are in there, but are hidden :o))




Installation 

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Just put the CTF-Tri.unr file into your UnrealTournament\Maps folder!





Author's Notes 

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This was my second ever map, the first being DM-4Corners. Only after finishing the main layout of CTF-Tri did I relise something was missing from 4Corners.....Bot movement! I finally figured out how to make the bots follow the paths, and I've just updated 4Corners, so that works now as well.
Anyway, I just made this map purely because I wanted to make one!

Credits:  
Map by Rich Lucas

Thanks to Step (Fragster) for helping with the sewer, middle section, and other various bits 'n' bobs.



Copyright / Permissions 

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This level is copyrighted by Rich Lucas, 2001.

Authors MAY use this level as a base to build additional levels, as long as you keep this readme file with it.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this file freely, as long as you keep the archive file intact and include this readme file unmodified.





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 Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are 
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 of Epic Megagames, Inc. All other trademarks and trade names are properties of
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