CTF-Stargate

ReadMe for Unreal Tournament

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Title: CTF-Stargate-R3

Filename: ctf-stargate-r3.zip

Author: Marcio 'Nemezis' Silva

eMail Address: nemezis@netcabo.pt

Website URL: http://www.nemezis.pt.vu

Release Date: September 2002

Last Update: February 2004

Version: 3.00 (UPDATE FROM VERSION 1.10)

Credits: Marcio Silva

Other levels by author: DM-Fautl, DM-WaterTemple, CTF-Stargate

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Play Information

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Game: Unreal Tournament

Level Name: CTF-Stargate-R3

Game Type: UTCTF

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: Yes

New Sounds: No

New Music: No

New Mutators: No

Mods: No

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Construction

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Base: None

Build Time: Months...

Recommended # of Players: 10+

Editor(s) Used: UnrealEd, Adobe Photoshop (textures)

Known Bugs: Bots sometimes get confused when exiting the transport rings, but they
move on easily.

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Inventory

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Weapons: Flak Cannon, Chainsaw, Ripper, Sniper Rifle, Enforcer, Pulse Blaster,
Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher

Armor and PowerUps: Translocator, Invisibility, Health Packs, Shield Belt, Health
Vials, Damage Amplifier, Armor, Tight Pads, Keg O' Health

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Mods

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Installation

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Unzip ctf-stargate.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open CTF-Stargate

in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

Note:

if you already have a stargate.utx file from other versions of this map, overwrite it with the version that is on this zip file:

old stargate.utx = 524 KB
new stargate.utx = 1.234 KB

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

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Based on the the TV Series / Movie with the same name, it has 10 secrets (5 on each
base), traps, sniper posts, and everything to frag and to get fragged... :)

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Author's Notes

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This is an update from version 1.10, that is:

- New Textures and decorations;
- Merged surfaces to optimize gameplay;
- Some pathnodes rearranged;
- More ammo boxes and better distributed :) ;
- Playerstarts now are placed all over the 2 bases (without a "playerstart room");
- Stargates redesigned;
- Support for 3 players do teleport at the same time in the stargate wormhole;
- Added the so called "Easter Egg" (find it, hehe)
- New Screenshot;

and finally...

- the bird in the Red outside, is now on the righ side of the pyramid (yes, before it was on the left side :P )


Updates from version 1.00:

- Now there are 2 passages from the Playerstart room, making it easy for respawned players to resume playing;
- Lens flare in red flagroom corrected (it was out of place, in case you've noticed...)


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Copyright / Permissions

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This level is copyright 2001, by Marcio 'Nemezis' Silva

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

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