CTF-KillerEye 
ReadMe for Unreal Tournament 

Release Date: Thursday, July 12, 2001 

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Title:  CTF-KillerEye  
Filename:  ctf-killereye.zip  
Version:  1.00  
Last Update:  Thursday, July 12, 2001  
Author:  Merijn 'MaXiMizE' Westveer  
eMail Address:  merijntje@hotmail.com  
Author's Homepage:  |DFA| Clan Homepage  
Credits:  Tnx to all beta testers :)  
Other Levels By Author:  
CTF-JumpAround
CTF-Demolition101


Play Information 
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Game:  Unreal Tournament  
Level Name:  CTF-KillerEye  
Game Type:  UTCTF  
Botmatch:  Yes  
Single Player:  No  
Teamplay:  Yes  
Difficulty Settings:  Only For Bots  
New Textures:  No  
New Sounds:  No  
New Music:  No  
Mods:  No  
Mutators:  No  



Construction 
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Base:  Original Map  
Build Time:  2 weekends  
Recommended # of Players:  2-8  
Editor(s) Used:  UnrealEd  
Known Bugs:  None  


Inventory 
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Weapons:  Impact Hammer, Enhanced Shock Rifle, Flak Cannon, Ripper, Sniper Rifle, Enforcer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher  
Armor and PowerUps:  Health Packs, Health Vials  


Installation 

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Unzip the CTF-KillerEye's *.unr file in your Unreal Tournament/Maps directory, then either doubleclick on it, or type 'open CTF-KillerEye ' in the console or select the Map in a Botmatch or an Internet game. 

*.unr files go in Maps/ 
*.utx files go in Textures/ 
*.umx files go in Music/ 
*.uax files go in Sounds/ 
*.u and *.int files go in System/ 


Extended Description 

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In the rain forest in south america, Liandri discovered an ancient Aztec temple. 
In the middle of this temple they found some sort of device, 
which produces a powerful ray of electricity. 
Liandri think this device, which has the shape of an eye, 
was probably used by the Aztecs to melt iron ore from the nearby caves.
Liandri could not find out how the ray could be controlled, 
so they made a capture the flag area of the temple, for their warriors to train in. 
They named the temple 'Temple Of The Killer Eye' because occasionally, 
a warrior forgot to look in front of him and walk right into the ray. 
Ouch. 


Copyright / Permissions 

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This level is copyright by Merijn 'MaXiMizE' Westveer 2001. 

Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. 

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! 

You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. 





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UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. 

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. 

