Unreal Tournament Map

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Title                   : Fear Technology CTF Version
Version                 : 1.0
Release Date            : 20/10/00
Filename                : CTF-FearTech.unr
Author                  : Lonney 'FearTech' Brenkolt
Email Address           : lb@finbrekdirect.com
Web Page                : none

Description             : New map from scratch. Flag room based heavily on a map from Quake 3. Other then that, the rest is new. 

Revisions		: No revisions as of yet.

Other Info		: Bots have some problems in the mid area of the map. Too many ways for them to go, and sometimes can't decide. Not really a problem, as they only take a sec or two, to decide. 
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--- Play Information ---
Game                    : Unreal Tournament
                                 
Level Name              :  Fear Technology (CTF-FearTech.unr)             

Game Type               : Capture the Flag
Single Player           : yes
Multiplayer             : yes
New Sounds              : No
New Graphics            : No
Known bugs              : Bots sometimes get stuck

--- Construction ---
Editor(s) used          : UnrealEd 
Base                    : New level


Installation
------------
   Unzip the file CTF-FearTech.unr into your UnrealTournament\maps directory.
You can then choose CTF-FearTech from the "start practice session\Capture the Flag" menu. 


Copyright / Permissions
-----------------------
This level is copyrighted by Lonney Brenkolt, 2000.
Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
