
================================

Title             : Close To The Edge
Version           : 1
Release Date      : April 2001
Filename          : CTF-CloseToTheEdge.zip
Author            : Lyndon Lorenz (LLorenz100)
Email Address     : llorenz@hudsonet.com
Web Page          : http://web.hudsonet.com/~llorenz
Description       : Inspired by the artwork of Roger Dean (album art 
  for Yes and others), Close To The Edge is an outdoor CTF map for 
  6-10 players.

================================

DETAILS

"Close To The Edge" refers to the Yes album of the same name. The 
  original plan for this level was to have the open water "drop off" as 
  a huge waterfall, as if it were the end of the Earth (as in the 
  belief of olden days). I couldn't figure out how to do it adequately 
  though, and it didn't work out. The name stuck.

There's a bit of asymmetry in terms of inventory and PlayerStarts. 
  During testing  with 4 "godlike" bots per team, "red" had a 
  tendency to win. A few asymmetrical tweaks seem to have helped 
  square the odds a bit.

There's no music since it's an outdoor environment. But you might 
  want to listen into that "Close To The Edge" album from Yes while 
  you're at it. Even DJs and technophiles will be able to scaff some 
  dangerous grooves and samples from it. And no, I don't get a 
  commission on every sale of the record :)

Framerates can get a bit heinous when you're out in the ocean. But 
  there's no paths, no goodies, and no real reason to be floundering 
  around out there to begin with, except for curiosity's sake.

What else. The jury seems to be split down the middle regarding the 
  implementation of walkways. For me it's no big deal; it's part of 
  the game. Some people have reported enjoying the knockabout gameplay.

It's only my third release, with obviously a ways to go. But the 
  UT engine is such a fine piece of work that there's still stylistic 
  niches to discover and expand upon, and I'll try to meet that 
  challenge to the best of my ability. Feedback is always welcome.

================================

Other levels by author: CTF-Ruins (February 2001); CTF-NationalPark 
(March 2001)

================================

SPECIAL THANKS

Epic MegaGames, UT sites such as Nali City (and of course their 
  staffs, their reviewers and their legions of fans), the testers (The 
  Unknown Mapper, Luger, PicnicWithDiogenes and Andyboy425), and 
  mappers whose work is so great that it inspires others.

================================================================

TECHNICAL

Game             : Unreal Tournament
Gametype         : Capture the Flag
Level Name       : CTF-Close To The Edge
New Sounds       : No
New Graphics     : No
New Music        : No
Known bugs       : minor BSP errors here and there, but nothing too 
  terrible that I can see at this end. Framerates will go through 
  the roof if you explore the far reaches of the open water.
Editor(s) used   : UnrealEd on a Toshiba Tecra8000 running Win98 with 
  128mb RAM. Tested on that unit here in the lab, and on an iMac 
  DVD-SE running OS9 with 128mb RAM
Base              : None
Construction Time : About a month, off-and-on

================================

INSTALLATION
Unzip and place the CTF-CloseToTheEdge.unr file into the "Maps" 
  directory, which is inside your "Unreal Tournament" directory. 

================================

OTHER

Construction & Testing Music:
-- Nonesuch (XTC)
-- Keys To Ascension, Volume 2 (Yes)
-- Telecommunication Breakdown (Emergency Broadcast Network)
-- Working Class Hero (John Lennon tribute)

Other fave maps:
-- CTF-Station_X126 (author unknown; sorry!)
-- DM-BloodyMouse by Michael Stock (Smoerble)
-- AS-Canyon by Marco "Vorlon" Fritzsche

================================

LEGAL

This level is copyrighted by Lyndon Lorenz (LLorenz100), April 2001.
  This level may not be used as a base to build additional levels, nor 
  to be used for commercial exploitation (i.e. put it on a CD or any 
  other electronic medium) that is sold for money or for profit 
  without the author's permission. Users may distribute this .zip for 
  free through any electronic network (internet, FIDO, local BBS 
  etc.), provided that this file and the archive are left intact.

Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  
  Distributed by GT Software, Inc. under license.  Unreal Tournament 
  and the Unreal Tournament logo are registered trademarks of Epic 
  Megagames, Inc. All other trademarks and trade names are properties 
  of their respective owners.