






   		              CTF-Aureecom
                     by MaxModule - the one and only


          Proberly the best map ever - finished July 26 year 2000.
		    Made while I was asleep - I think.
	     Drop by my site www.planetunreal.com/maxmodule/
                                Or don't!



		       maxmodule@planetunreal.com


                    Dedicated to the love of my life
                        - whoever she might be -
           and to Prophetus - for having a hard time right now,
                      or atleast when I wrote this!

    	   	    	       	  

















































































































































































































































================================================================
Title                       : CTF-Aureecom (Stage of Glory)
Release Date                : 07/26/2000 (MM/DD/YY)
Author                      : Anton "MaxModule" Wiegert
Email Address               : maxmodule@planetunreal.com
Web Page                    : http://www.planetunreal.com/maxmodule/
Additional Credits to       : Clawfist for rescueing me from my own stupidity.
			    : Clawfist for letting me rip his ideas all the time.
Thanks to		    : No. 1 Son, Los, and Mercury
		            : - for so neatly playtested this wacked map and gave me great feedback.
Other Maps by Author        : DM-RealWorldGoneBad, DM-Cypress, INF-NightOp, JB-BreakOut
		       
Description                 : It's a CTF level, so it got like 2 flags in it. "Gotta catch 'em all!"
================================================================
--- Play Information ---
Game                        : Capture the Flag
Level Name                  : Aureecom - Stage of Glory

Domination	            : No
Capture the flag            : Yes
Deathmatch                  : No, not really... but kinda.
Assault			    : No
New Sounds                  : No
New Graphics                : Nop, or don't really remember.
Known bugs                  : Bots don't go for flags and I didn't bother adding lights-sources to all the lights (hey! it is UNREAL)
			    : ...nor did I care to make every hallway stuffed with details as I use to - too many lamers know howto use email.
			    : Not my fault the bots ignore flags just coz they're upside-down, I did my best though.

--- Construction ---
Editor(s) used              : Unreal Ed version 2 - build 420 and the original UnrealEd (build 400).
Base                        : New Level from scratch but some cool ideas ripped from Clawfist
Construction Time           : Too long, base done in 20 hours maybe (been fixing it for weeks afterwards)

Installation
------------
Unzip this into the \maps folder under the UnrealTournament folder
and enter the game, or shove it right up your ass.

Author's Notes
--------------
Just made to look good and to have low polys/nodes ;)
It looks good on some spots, but some are VERY plain thou.
I think the node-ratio is like 1.63:1
which is kinda VERY good (low that is).
- - -

Lotsa thanks goes to Clawfist for solving my CTF-bug
which made me un-able to load ANY ctf map,
and for letting me *get inspired* by CTF-Gazpacho ;)

Go d.load his map, it 0wnZ according to kIck-ass-Cliff.
Just got cool ramps and teamcannons IMO :P

This line adds even more bytes to the .zip,
that way the download took longer! MuahahAHAHAHAH!!!

More thanks to Taskmaster for (letting?) me bug him
all the time with stupid questions about the new UnrealEditor
(which kick-ass except that you cant finish a map in it).

A big sorry to Warren and Mike of INFiltration.

Fat-ass fanx again to No. 1 Son for shipping a cute FedEX-girl
to my house ;)

And a big hello to Jason and Devon :)

-_^

Greetz and tons of support goes to Prophetus,
who I just recently heard was going through some really tough times,
I only wish him the best - so this one's for him.

Copyright / Permissions
-----------------------
This level is copyrighted by Anton Wiegert a.k.a. MaxModule a.k.a. MaxMod.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from me, Anton Wiegert, to exploit this level commercially.

-----------------------
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

-----------------------
<A note ESPECIALLY to the magazine PC Gamer>

DO NOT put this map on ANY of your CD's without
getting clearence (by asking for permission) from me first!

If you still do it... you owe me a subscription that lasts
ATLEAST one year... just so you know.

<End of note to PC Gamer>

----------------------
Unreal Tournament (c)1998/2000 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
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trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.