Perfect Dark mod, Beta Release Version 1
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Table of contents

1.1 -- Mod Team
1.2 -- Installation
1.3 -- Mod File Listing
1.4 -- Known Issues/Bugs
1.5 -- Release History
1.6 -- Contact Information
1.7 -- Legal Stuff

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1.1 -- Mod Team

         Mod Leader:  Mr. Bond
	     Mapper:  Mr. Bond
	    Modeler:  dwan24
	    Skinner:  harry1rocket
              Coder:  Chromius
   Sound Technician:  kdark1701a
 
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1.2 -- Installation

	Place the .u and .int files in your Unreal Tournament System directory.
	Place the .unr files in your Unreal Tournament Maps directory.
	Place the .utx file in your Unreal Tournament Textures directory.
	Place the .uax file in your Unreal Tournament Sounds directory.

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1.3 -- Mod File Listing

	PDark.u           -- UScript Code File
	PDark.int         -- UT Gametype Definitions File
	PDSounds.uax	  -- UT Sounds File
	PDFX.utx	  -- UT Textures File
	PD-Grid.unr       -- Arena Map File
	PD-CarPark.unr    -- Arena Map File
	PD-Area52.unr     -- Arena Map File
	PD-Fortress.unr   -- Arena Map File

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1.4 -- Known Issues

	Maps
	All maps will likely contain some manner of BSP holes.  While Mr. Bond tries to keep these 
	to a minimum, some will still pop up.

	PD-Area52
	-Even though the BSP holes around "The Hideout" have been minimized,
		there are still tiny holes near the are where the overhangs
		contact the wall.

	If you believe you have found a possible bug in the maps, code, models, or skins, contact 
	Mr. Bond at mrbond113@hotmail.com

	Coding
	Remote Mine only attaches to surfaces in one direction.

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1.5 -- Release History

	*** Beta Version 1 ***
	-Added Gametype:  "Perfect Dark Pop a Cap"
	-New Weapon:  Grenade
	-New Weapon:  Remote Mine
	-New Eye Candy:  IR Scanner
	-New Eye Candy:  X-Ray Scanner
	-New Eye Candy:  NVG
	
	*** Alpha Version 2 ***
	-Added Gametype:  "Perfect Dark Team Combat"
	-Added Gametype:  "Perfect Dark CTF"
	-New Multiplayer Arena:  Pd-Fortress
	-Fixed:  PD-Area52, Windows in "The Hideout" now low enough to shoot out of at a horizontal angle.
	-Fixed:  Pd-Area52, Hallway connecting ramp room and underground tunnels climbable by normal means.

	*** Alpha Version 1 ***
	-Added Gametype:  "Perfect Dark Combat"
	-New Multiplayer Arena:  PD-Grid
	-New Multiplayer Arena:  PD-Area52
	-New Multiplayer Arena:  PD-CarPark

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1.6 -- Contact Info

	modDB Mod Profile:
	http://mods.moddb.com/1970

	Mod Homepage:
	http://pdark.strategy-x.com

	Mod Forums:
	http://www.strategy-x.com/forums/forumdisplay.php?f=75

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1.7 -- Legal stuff

Distribution of this modification for the Unreal Tournament engine over electronic media (e-mail, 
forums, BBS, IRC, IM, FTP, P2P) or CD's is allowed provided that:
1)  Downloading is free of charge, unless payment is the fee for a download service.
2)  Zip archive and all files contained within are left unchanged.

Violation of any of these terms is an indirect violation of copyrights by Rare (c). Original map, weapon, and skin
concepts are copyrighted by Rare (c).

Maps, script code, models, and skins cannot be used with or as a base for other maps, script, models, or skins
unless explicit written permission is given by the respective author.

 