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HeadHunters Classic UT Readme
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Visit the official HeadHunters for UT web site at: 
http://www.demiurgestudios.com/headhunters/ for instructions and the latest 
versions.

Produced by Demiurge Studios in cooperation with Tarot Games.

email all bug reports and suggestions to HHbugs@demiurgestudios.com

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I N S T A L L   I N S T R U C T I O N S
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1. Unzip HeadHunters-XX.zip file into a temp directory
2. Open up Windows Explorer, find the file HeadHunters-XX.umod and double click 
	on it
3. Follow the instructions on your screen
4. Connect to a server and start baggin' heads


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F. A. Q. 
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Does HeadHunters UT have bot support?
- HeadHunters does NOT work with BOTS. If you try to play with bots their heads 
	do not pop off.

How do I setup my own HeadHunters Server?
- Easy:
	1. Run UT. 
	2. In the menus go: Multiplayer->Start New Multiplayer Game. 
	3. Under Game Type, pull down to HeadHunters Classic
	4. Setup rules, under "Rules" tab
	5. Hit "start" or "dedicated" depending on the type of server you want.

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V E R S I O N   I N F O R M A T I O N
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Version 1.1 (build 9) (1/28/00)
-  Fixed "Alter" to say "Altar". Thanks to Zach Smith for that one.
- "Alters Per Point" setting was not saving, now it does.
- used to givestemporary frag when killing, so players could win by killing 
	someone when they have 1-fraglimit frags
- Hear sacrifice sound even if you don't make the sacrifice if you're near the 
	person. It goes through the 3d sound engine.
- Generally easier to see heads now because...
	- Heads Glow
	- Larger heads
	- heavier heads (bounce less)
- Change scoring message to say "...for X points"

Version 1.0 (build 8) (1/27/00)

BETA 3 - (build 8) (1/26/00)
- Fixed fraglimit bug
- Players were getting "headshot" accouncement everytime, fixed that.
- Fixed spelling of SACRIFICED

BETA 3 - (build 7) (1/26/00)
- Added "Alters Per Point" option in the rules menu
- Made heads bouce less
- Players no longer Gib, they will ALWAYS decapitate.

BETA 2 - (build 6)
- Sadly, removed server browser tab. It wasn't working and quite a hack to begin with
	Players will have to use GameSpy or other util to find HeadHunters games

BETA 1 - (build 5) (1/19/00)
- Fixed head replication bug for real.
- Added "Heads Carried" icon that matches the HUD. It appears under the health/armor

Build 4 (1/18/00)
- Added HeadHunters to server browser
- Changed game type from HHGameInfo to HHGameInfo
- Added Tarot Games to umod info

Build 3 (1/16/00)
- Client-side head not disappearing error fixed
- HEAD BELT! Not perfect but at least the heads are there.

Build 2 (1/15/00)
- Added sounds
- Enlarged "Heads" indicator at top of HUD
- Players now decapitate when they die

Build 1 (1/12/00)
- First build, the basics work

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Current Known Bugs:
- None!
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Current Features Not Yet Implemented
- None!