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|**|Readme of DDOM-Klaitus Space Storage Facility for Unreal Tournament|**|
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GENERAL INFORMATION
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Authors:  [~]RUFX[~]RoninMastaFX
Email:  roninmastafx [at] gmail [dot] com
Website:  http://www.roninmastafx.co.cc
Finish Date:  January 1, 2009
Last Update:  January 24, 2009
Level Filename:  DDOM-Klaitus.unr
Level Size:  4.46 MB
Version:  v1.0.1
Build:  3


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LEVEL INFORMATION
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Level Name:  The Klaitus Space Storage Facility # XRT-16
Level Theme:  Skaarj Intergalactic Space Storage Facility
Gametype:  Double Domination
Botmatch:  Yes
Teamplay:  Yes
Single Player:  No
Multiplayer:  Yes
New Textures:  Yes
New Sounds:  No
New Music:  Yes
New Weapons:  Yes
New UnrealScript:  No
Custom Vertex Animated Meshes:  No
Screenshot:  Yes, animated "4-set"


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PLAY INFORMATION
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Recommended Players:  2-8
Minimum Players:  2
Maximum Players:  12
New Weapons: (working) Quadshot
Music:  Neurosis


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BUILD INFORMATION
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Polys:  2239
Brushes:  742
Zones:  11
Nodes:  5044
Lights:  134
PlayerStarts:  14 [7 per team]
V.A. Meshes:  2
Reachspecs:  1909
Optimization:  On


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MOD INFORMATION
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Mod Name:  Double Domination for UT
Mod Authors:  1000 MPH Studios
Mod Requirements:  Unreal Tournament Patch 436 and higher
Mod Dependecies:  UT internal DOM mod
Mod Version:  v1.00


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CONSTRUCTION
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Base:  CTF-KlaitusStarship *Alpha 1*
Build Time:  3 months on and off
Editors Used:  UnrealEd 2, Adobe Photoshop 10.0.1 CS3 Extended & 11.0.0 CS4 Extended
Known Issues:  None that I can see.  :)


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REQUIREMENTS
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Unreal Tournament with Patch 436
Bonus Packs 1, 2, 3 and 4
Double Domination v1.00 (included)
OldSkool v2.39 (not needed, but optional)


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INSTALLATION
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Follow the directions for installing the Double Domination mod.


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DESCRIPTION
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The Klaitus Space Storage Facility is a currently in a "not-well-known" type arena. It is located in Hontor, Hanin, Glaunos. Glaunos is the new name for Earth's moon as of Jan 1, 2098, due to the old name was "out of date" and "needed a change" according to the former NASA company. However, since their decommision in 2130, the name of the moon stuck. In 2132, Earth was starting to get uncontrollable with it's massive population of over 14 billion. They shipped billion people onto the moon, and 5 million to Mars. That lowered Earth's population to exactly 8 billion people, making life on Earth much more civilized and controllable. However, what came about in 2290, almost 160 years later, is the introduction of the first tourney arena on the moon, located in the metropoliatin area of Hontor (estimated population: 110 million people...covering 1/6 of the moon's area, and 9/10 of the Hanin province). The location of the Klaitus Space Storage Facility is located in the North-Eastern section of Hontor, in the "Hemitole Barren Lands", with the G3 highway right beside it connecting Hontor and Venin between the Hanin and Vauxite provinces. Do you have the guts and the courage to fight in an enclosed arena with ancient scriptures on the walls mentioning the Skaarj's exsistance? Well, I hope so, because you'll need it in order to win!


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STORYLINE
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This abandoned Skaarj Space Station which was built upon Asteroid "Jupaleron-Klaitus" was discovered by Liandri and Izanagi Corporations in 2290 by viewing an arial view via spacecraft. Liandri and Izanagi made a contract which each corporation owns 50% of the warehouse, providing it would be moved to the planet Earth located outside of the meropolitain area of Hontor, Hanin, Glaunos (Earth's moon's new name as of 2098). With over 110 million people living in that area alone, and the 5 districts: Hanin, Gonros, Tonren, Kreplin and Vauxite, Liandri and Izanagi agreed that it would be the perfect place for it to settle upon. Upon reloacating it to Glaunos, Liandri discovered that the Klaitus Space Station is where the Skaarj kept all the armory that was required to fight humans who have developed highly effective weapons during the 7-day seige. However, this didnt allow Skaarj to leave their positions in a battle and go back to fight, which is why that they abandoned their station. However, recent reports suggested that the Skaarj Empire modified the contract between Izanagi and Laindri, so that they would be included in the deal, and own 1/3 of the warehouse's property.

Two years later, this former space station, now a facility, was converted into an arena for the tournament. Although the deco work is very limited inside the facility, outside the facility where the humans built upon was astronomical. Fans immediatley took notice, and thought it was was one of the most interesting facility-type arenas from the tourney on Glaunos.


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NOTES
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You'll notice that the bots are very "minigun happy". I don't see this as a bug, since they use other weapons a fair bit during my extensive testing, so I'll leave it alone. ;)

Also, as it was based of my older maps...it is built entirely off-scale from 16uu grid. I originally made the CTF layout that way (1uu grid) because I was a n00b then because I was just learning the tricks of mapping. However, if I was to build the entire level all over again on 16uu grid, imho, a waste of time. It's fine the way it is. ;) It's based off an older map, what else do you expect? XXXD Just be thankful that I fixed the massive overscaling issue. ;) :)

P.S. This level is untested in 3dfx, Glide, OpenGL, and other display drivers. However, this level has been tested in the Creative EAX Patch, and she works nicely in it. My friend also has an immersion mouse (he got it around 2000 iirc), and he tested the Immersion v1.2 Patch with Klaitus, and he reported no problems (tested on the Release Candidate build).


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OTHER MAPS
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Unreal:

DmRoninGlade                           (1998)
DmJuanoGardens [failed]                (1998)
DmRoninUltz0rMazeFacility [prototype]  (1999)

UT:

DM-Shaft#252 [failed]                  (1999)
DM-RoninMaze                           (1999)
DM-RoninMazeSpecial                    (2000)
DM-[PUT]Shrapnel][Deluxe               (2002)
DM-[PUT]PeakWhore                      (2002)
CTF-[PUT]LavaGiantBeta [protoype]      (2002)
DOM-[PUT]Shrevikon [prototype]         (2002)
CTF-[PUT]LavaGiantDeluxe               (2003)
DM-[PUT]MalevolenceRemix               (2003)
DM-[PUT]Bathroom [never released]      (2003)
DM-Vakinor [failed prototype]          (2005)
CTF-Kaylorne [never released]          (2007)
CTF-KlaitusStarship                    (2007)
CTF-Pagnite                            (2008)
DDOM-Vaxol [failed prototype]          (2008)
DDOM-CartelWarehouse                   (2009)

UT2003:

DM-[PUT]LondonTransit [never released] (2002)
DDOM-[PUT]Gontor [failed]              (2002)
DM-[PUT]RoninMaze2K3                   (2003)
DM-[PUT]Bathroom2K3 [never released]   (2003)
DM-[RK]Bathroom [never released]       (2006)
DM-RoninBedroom2K3 [never released]    (2007)
DM-El_Bathroom [never released]        (2007)
DM-Keltron [never released]            (2007)

UT2004:

DM-[PUT]Bathroom2K4                    (2005)
DM-[RK]Bathroom2K4                     (2006)
DM-RoninMaze2K4                        (2006)
DM-Keltron2K4 [never released]         (2007)
DM-El_Bathroom2K4 [never released]     (2007)
CTF4-El_Bathroom2K4 [failed]           (2007)
CTF-Pagnite2k4                         (2008)
DM-RoninBedroom2K4 [never released]    (2008)


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UPCOMING MAPS
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UT:

CTFM-Nontrel
DDOM-CartelWarehouse
DOM-Rebistov
MH-GantonIslands
MH-Valintron


UT2004:

CTF-PagniteV2
CTF4-El_Bathroom2K4V2
DDOM-Klaitus2K4
DDOM-CartelWarehouse2K4


UT3:

DDOM-Klaitus3
DDOM-CartelWarehouse3


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OTHER PROJECTS
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RoninMastaMod
UT3DOM (Unreal Tournament 3: Domination Only Mod)
The RoninReadMe Project


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TESTERS
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--=Aalexanderrr=--
UN||Lauren
UN||Shade
aLeX
GenMoKai
{BL}BlackCheetah
«:MX:»MadSniper and the rest of Mercenary X
[MW]-[S]Myth//Gundam


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CREDITS
-------

Evil-Lair for his awesome texture packages and for allowing me to modify his "basic1" texture for Klaitus
The creators of Nanoblue.utx for allowing me to modify one of their textures for Klaitus
[BN]-=AV][T=- for being a good friend and putting up with me
--=Aalexanderrr=-- for helping with with the top part of level above the storage area, and for helping me with the new name, theme, and storyline!  :D
GenMoKai for giving me constructive C&C and for being a good director and friend 
«:MX:»MadSniper and the rest of Mercenary X for testing my product
RoninUnrealFX just HAS to be credited  ;)
aLeX for giving me feedback
{BL}BlackCheetah for loving my maps and for being a good friend and for starting the Double Domination mod for Lauren  :)
UN||Shade for his awesome support
UN||Lauren for her awesome Double Domination mod and helping me finishing off Klaitus in one piece!  :D
[MW]-[S]Myth//Gundam for testing Klaitus
1000 MPH Studios for being the official website to host Double Domination!  :D
Everyone else that I missed, thank you!  :)


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CHANGELOG
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v1.0.1

! Sky has been revamped, to the exact version from CTF-Face (which is what I originally wanted it to be in v1.0.0)
! New sun texture in the sky zone with a *MUCH* smaller brush
! Merged a brush from the top building structure to enable the entire brushes for being turned into semi-solids
! Both top building structures are now all semi-solids
* The location of the ICH from both the red and blue base bunker windows has been moved back slightly to prevent a massive HOM/BSP Hole
* The BSP holes have been removed from the blue base top building structure
* A "seam" in the upper red base, right near the red DDOM Control Point has been removed

v1.0.0

& Initial Release


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CHANGELOG LEGEND
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* Fixed
+ New
- Deleted
! Changed
@ Renamed
# Restored
& Statement


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PERMISSIONS
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YOU MAY NOT use this level as a base without my permission.

YOU MAY NOT load this level into the UnrealEd without my permission.

YOU MAY NOT put this level on a commercial CD at all unless you ask for UN||Lauren's permission.

YOU MAY NOT use this level as part of your "AIO level" without UN||Lauren's and my permission.

YOU MAY NOT convert this level to another game without UN||Lauren's and my permission.

YOU MAY NOT distribute this level on FTP/HTTP websites, Bulliten Boards, Magazine Covers, and FIDO...you can only distribute the main, unmodified DDOM zip archive.

YOU MAY take pictures of this level and distribute them freely.

YOU MAY NOT bundle this level in your mod.

YOU MAY NOT convert this level to a different gametype (eg. Deathmatch to Capture The Flag).

YOU MAY NOT make a clan version of this level.

YOU MAY NOT exploit this level.

YOU MAY NOT use this level for teaching purposes.

YOU MAY NOT decompile the sources for this level without my permission.

YOU MAY NOT place this level onto a floppy disk or CD/DVD, however you can save the original, unmodified DDOM archive onto a floppy disk and/or CD/DVD.


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COPYRIGHT
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DDOM-Klaitus is Copyright © 2007-2009 by Mitchell "[~]RUFX[~]RoninMastaFX" LeBlanc & Lauren "UN||Lauren" Taylor.
Double Domination for UT is Copyright © 2008-2009 by 1000 MPH Studios.
Domination and Double Domination is Copyright © Epic Games, Inc. and Digital Extremes.  All Rights Reserved.


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LEGAL NOTICE
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Unreal Tournament and Unreal Tournament: Game Of The Year Edition © 1999, 2000, 2001, 2003, 2006, 2008 Epic Games, Inc. and Digital Extremes.  All Rights Reserved.  Unreal Tournament, UT, UnrealEd and the Unreal Tournament logo are registered trademarks of Epic Games, Inc.  All other trademarks and trade names are properties of their respective owners.