*********************************************
* QValidate V1.02 Changelog                 *
*                                           *
* MD5 Package checker for Unreal Tournament *
*                                           *
* By: ProfessorQ                            *
*********************************************

CHANGES SINCE V1.01

- Apparently the loader (which makes sure your UT doesn't crash when you don't have the DLL) 
  didn't work correctly on 451 client systems, so I changed it. When the client doesn't have
  QValidate102 installed, he will get a nice window telling him so. On that window are 2 buttons:
  * Install - When the user clicks this button, QValidate102.dll will be automatically installed
              and his UT will shut down. When he starts his UT again he can play on your server.
  * Download - This will start a webbrowser and browse to the configured download URL.
- When you get kicked for some reason, you just saw 'Connection failed'. In this version the
  console will popup with an error message.
- Configuration of QValidateLoader is now in UnrealTournament.ini
- All hashing is now done in separate threads, so no pingspikes should occur anymore when a
  player joins your server.
- The QValidate and QValidateLoader packages are now nicely obfuscated :)

CHANGES SINCE V1.00

- For each player, the checked packages will be logged.
- INI files now also have version numbers (for example: QValidate102.ini)
- V1.00's loader was checking for the presence of QValidate.dll in stead of QValidate100.dll
