class SpeedFXGreen expands SpeedFX;

//Effect textures
#exec TEXTURE IMPORT NAME=SpdPartG01 FILE=EFFECTS\SpdPartG01.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartG02 FILE=EFFECTS\SpdPartG02.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartG03 FILE=EFFECTS\SpdPartG03.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartG04 FILE=EFFECTS\SpdPartG04.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartG05 FILE=EFFECTS\SpdPartG05.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartG06 FILE=EFFECTS\SpdPartG06.bmp GROUP=Effects FLAGS=2

defaultproperties
{
	Texture=SpdPartG01
	RandParticle(0)=SpdPartG01
	RandParticle(1)=SpdPartG02
	RandParticle(2)=SpdPartG03
	RandParticle(3)=SpdPartG04
	RandParticle(4)=SpdPartG05
	RandParticle(5)=SpdPartG06
}
