class SpeedFXRed expands SpeedFX;

//Effect textures
#exec TEXTURE IMPORT NAME=SpdPartR01 FILE=EFFECTS\SpdPartR01.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartR02 FILE=EFFECTS\SpdPartR02.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartR03 FILE=EFFECTS\SpdPartR03.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartR04 FILE=EFFECTS\SpdPartR04.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartR05 FILE=EFFECTS\SpdPartR05.bmp GROUP=Effects FLAGS=2
#exec TEXTURE IMPORT NAME=SpdPartR06 FILE=EFFECTS\SpdPartR06.bmp GROUP=Effects FLAGS=2

defaultproperties
{
	Texture=SpdPartR01
	RandParticle(0)=SpdPartR01
	RandParticle(1)=SpdPartR02
	RandParticle(2)=SpdPartR03
	RandParticle(3)=SpdPartR04
	RandParticle(4)=SpdPartR05
	RandParticle(5)=SpdPartR06
}
