class UT2FlagBaseB extends UT2FlagBaseR;

#exec TEXTURE IMPORT NAME=FlagBaseSkinB FILE=SKINS\FlagBaseTexB.pcx GROUP=Skins FLAGS=2
#exec TEXTURE IMPORT NAME=FlagBaseSkinB FILE=SKINS\FlagBaseTexB.pcx GROUP=Skins PALETTE=FlagBaseSkinB

defaultproperties
{
 	MultiSkins(0)=FlagBaseSkinB
}
