//=============================================================================
// X_WarHeadLauncher.
//=============================================================================
class X_WarHeadLauncher expands X_Weapons;

defaultproperties
{
	bHaveParticles=True
	BeginDelayTime=82.000000
	bRotPickup=True
	PickupClass=Class'XPickups.UBersWarheadLauncher'
	ParticlesEffects(0)=(ParticleTex=Texture'Botpack.Translocator.tranglowy',ParticlesDrawScale=0.100000,bHaveThisParticle=True)
	SpawnOffset=(Z=40.000000)
	PickupRespawnTime=82.000000
	bNeverStays=True
}