//=============================================================================
// X_Invisibility.
//=============================================================================
class X_Invisibility expands X_PowerUps;

#exec TEXTURE IMPORT NAME=NChargerT003_White FILE=SKINS\NChargerT003_White.pcx GROUP=Coronas FLAGS=2

defaultproperties
{
	BeginDelayTime=82.000000
	bRotPickup=True
	PickupClass=Class'XPickups.UBersInvisibility'
	ParticlesEffects(0)=(ParticleTex=Texture'XPickups.Particles.P01')
	MultiSkins(3)=WhiteDark
	LightOn=Class'WhiteLight'
	BrightFluid=WhiteBright
	DarkFluid=WhiteDark
	BrightSkin=NChargerT003_White
	PickupRespawnTime=82.000000
	PickupCharge=30
	SpawnOffset=(Z=42.000000)
}