class BladeHopperB expands BladeHopper;

#exec AUDIO IMPORT NAME="6_BladeAmmoPickup" FILE=SOUNDS\6_BladeAmmoPickup.wav GROUP="AmmoPick"

defaultproperties
{
	ParentAmmo=Class'BotPack.BladeHopper'
	PickupSound=6_BladeAmmoPickup
}