//=====================================================================
// NemesisWINGSvX.
//      ""(§)FrÅgÊd(§)""
//               **Monarch**
//
//              555 ---===CrAzYBoNeS===--- 555
//			Boppolis_The_Dog
//
//
// Thank you Al McElrath for SLV2.
//=====================================================================                            		
/** Residual smoke from crashes, etc.
*/
class BlackCloud extends SLSmoke;

/** Expansion rate.
*/
var float exrate;


simulated function beginPlay() {
	super.beginPlay();

	velocity = vrand() * 15;
	velocity.z = abs(velocity.z);

	// Half step off...
	setTimer((lifespan / 20.0) * 0.5, false);
}


simulated function tick(float delta) {
	drawScale += delta * exrate;
}






// end

defaultproperties
{
     exrate=0.500000
     SSprites(0)=Texture'SLV2Textures.Smoke.blackcloud_a00'
     SSprites(1)=Texture'SLV2Textures.Smoke.blackcloud_a00'
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=2.000000
     Style=STY_Modulated
     Texture=Texture'SLV2Textures.Smoke.blackcloud_a00'
     DrawScale=8.000000
}
