class SmkRingB expands SmkRing;

#exec MESH IMPORT MESH=SmkRingB ANIVFILE=MODELS\SmkRing_a.3d DATAFILE=MODELS\SmkRing_d.3d X=0 Y=0 Z=0
#exec MESH LODPARAMS MESH=SmkRingB STRENGTH=0.25
#exec MESH ORIGIN MESH=SmkRingB X=0 Y=0 Z=0

#exec MESH SEQUENCE MESH=SmkRingB SEQ=All STARTFRAME=0 NUMFRAMES=2
#exec MESH SEQUENCE MESH=SmkRingB SEQ=Expand STARTFRAME=0 NUMFRAMES=2 RATE=1.0

#exec MESHMAP NEW MESHMAP=SmkRingB MESH=SmkRingB
#exec MESHMAP SCALE MESHMAP=SmkRingB X=1.5 Y=1.5 Z=3.0


defaultproperties
{
	Mesh=SmkRingB
	DrawScale=2.500000
	ScaleGlow=2.000000
	LifeSpan=1.000000
}
