class LavaOv expands CorpseOv;

#exec TEXTURE IMPORT NAME=LavaOver FILE=SKINS\LavaOver.bmp GROUP=Skins FLAGS=2 LODSET=2

defaultproperties
{
	MultiSkins(0)=LavaOver
	MultiSkins(1)=LavaOver
	MultiSkins(2)=LavaOver
	MultiSkins(3)=LavaOver
	MultiSkins(4)=LavaOver
	MultiSkins(5)=LavaOver
	MultiSkins(6)=LavaOver
	MultiSkins(7)=LavaOver
	ScaleGlow=2.000000
	LifeSpan=2.000000
	LightBrightness=100
	LightHue=0
	LightSaturation=0
	LightEffect=LE_FireWaver
	LightRadius=4
	LightType=LT_Steady
}
