class NuclearLauncherLvlC expands NuclearLauncherLvlA;

//Icons
#exec TEXTURE IMPORT NAME=NukeIcon3 FILE=ICONS\NukeIcon3.bmp GROUP=Icons MIPS=OFF


defaultproperties
{
	Icon=NukeIcon3
	ItemName="Nuclear Launcher Lvl 3 - Class MW"
	PickupMessage="You got the Nuclear Launcher Lvl 3 - Class MW"
	RespawnTime=210.000000
	StatusIcon=NukeIcon3
	AmmoName=Class'NukeAmmoC'
	NukeProjectile=Class'NukeMissileC'
}
