class SuperBoltAmmo expands BoltAmmo;

#exec AUDIO IMPORT NAME="SBoltAmmo" FILE=SOUNDS\SBoltAmmo.wav GROUP="SuperBoltR"

function PreBeginPlay()
{
	Super(NaliAmmo).PreBeginPlay();
	if ((Level.Game.IsA('MonsterHunt') && Class'NWMutator'.Default.EnableMonsterHuntMode && Class'NWMutator'.Default.MonsterHuntOnly) || (Class'NWMutator'.Default.EnableMonsterHuntMode && !Class'NWMutator'.Default.MonsterHuntOnly))
	{
		AmmoAmount *= Class'NWMutator'.default.ammo_SBoltR;
		MaxAmmo *= Class'NWMutator'.default.ammo_SBoltR;
	}
}


defaultproperties
{
	AmmoAmount=8
	MaxAmmo=25
	ItemName="Super Bolt Rifle Ammunition"
	MaxDesireability=0.400000
	PickupMessage="You picked up an super-high-voltage core"
	LightBrightness=100
	LightHue=0
	LightSaturation=0
	bMegaAmmo=True
	PickupSound=SBoltAmmo
	MultiSkins(1)=SuperElectric01
	MultiSkins(2)=Sk_SBoltR_01
}
