class N_Over_TheOne expands Overlay;

#exec OBJ LOAD FILE=Textures\NaliEffects.utx PACKAGE=NaliWeaponsII.GFX

defaultproperties
{
	Style=STY_Translucent
	bMeshEnviroMap=True
	bUnlit=True
	Texture=One_Over
	Skin=None
	MultiSkins(1)=None
	MultiSkins(2)=None
	MultiSkins(3)=None
	MultiSkins(4)=None
	MultiSkins(5)=None
	MultiSkins(6)=None
	MultiSkins(7)=None
}
