class GreenOv expands CorpseOv;

defaultproperties
{
	MultiSkins(0)=GreenOverlay
	MultiSkins(1)=GreenOverlay
	MultiSkins(2)=GreenOverlay
	MultiSkins(3)=GreenOverlay
	MultiSkins(4)=GreenOverlay
	MultiSkins(5)=GreenOverlay
	MultiSkins(6)=GreenOverlay
	MultiSkins(7)=GreenOverlay
	ScaleGlow=2.000000
	LifeSpan=2.000000
	LightBrightness=100
	LightHue=85
	LightSaturation=64
}
