class NeoXInvisCorona expands NeoXInvisCenter;

simulated function PostBeginPlay()
{
	DrawScale = Owner.DrawScale / 10;

	SetTimer(0.1, True);
}

defaultproperties
{
	DrawType=DT_Sprite
	Style=STY_Translucent
	Texture=BarrierEffect
	DrawScale=0.150000
}
