class N_Bloom_Splasher expands BloomOverlays;

#exec TEXTURE IMPORT NAME=Bloom_Splash FILE=OVERLAYERS\Bloom_Splash.bmp GROUP=Icons FLAGS=2

defaultproperties
{
	MultiSkins(1)=Bloom_Splash
	MultiSkins(2)=Bloom_Splash
	MultiSkins(3)=Bloom_Splash
	MultiSkins(4)=Bloom_Splash
	MultiSkins(5)=Bloom_Splash
	MultiSkins(6)=Bloom_Splash
	MultiSkins(7)=Bloom_Splash
}
