class SZY_ExplEffect expands ZY_ExplEffect;

#exec AUDIO IMPORT NAME="SuperCybotEnergyHit" FILE=SOUNDS\SuperCybotEnergyHit.wav GROUP="Cybot"

defaultproperties
{
	DrawScale=1.700000
	LightRadius=16
	EffectSound1=SuperCybotEnergyHit
}
