class NeoXInvisCenter expands NeoXUDamOver;

#exec MESH IMPORT MESH=NeoXInvisCenter ANIVFILE=MODELS\NeoXInvisCenter_a.3d DATAFILE=MODELS\NeoXInvisCenter_d.3d X=0 Y=0 Z=0
#exec MESH LODPARAMS MESH=NeoXInvisCenter STRENGTH=0
#exec MESH ORIGIN MESH=NeoXInvisCenter X=0 Y=0 Z=0 YAW=64

#exec MESH SEQUENCE MESH=NeoXInvisCenter SEQ=All STARTFRAME=0 NUMFRAMES=1
#exec MESH SEQUENCE MESH=NeoXInvisCenter SEQ=Still STARTFRAME=0 NUMFRAMES=1

#exec MESHMAP NEW MESHMAP=NeoXInvisCenter MESH=NeoXInvisCenter
#exec MESHMAP SCALE MESHMAP=NeoXInvisCenter  X=0.035 Y=0.035 Z=0.07

defaultproperties
{
	DrawType=DT_Mesh
	Mesh=NeoXInvisCenter
	Style=STY_Translucent
	Texture=Texture'UnrealShare.Belt_fx.Invis.Invis'
	Fatness=128
}
