class NukeDustRotB expands NukeDustRotA;

#exec MESH IMPORT MESH=NukeDustRotB ANIVFILE=MODELS\NukeDust_a.3d DATAFILE=MODELS\NukeDust_d.3d X=0 Y=0 Z=0
#exec MESH LODPARAMS MESH=NukeDustRotB STRENGTH=0.0
#exec MESH ORIGIN MESH=NukeDustRotB X=0 Y=0 Z=0

#exec MESH SEQUENCE MESH=NukeDustRotB SEQ=All STARTFRAME=0 NUMFRAMES=1

#exec MESHMAP NEW MESHMAP=NukeDustRotB MESH=NukeDustRotB
#exec MESHMAP SCALE MESHMAP=NukeDustRotB X=3.0 Y=3.0 Z=1.0

defaultproperties
{
	Mesh=NukeDustRotB
	RotationRate=(Yaw=-10000)
	DrawScale=30.000000
}
