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|FURY OF THE REAVERS: FULL VERSION README.|
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THE STORY:
Zacman, tired of the pathetic bots that were easily beaten
and offered him no amusement, decided to create a new opponent,
THE REAVER. The first designed was the Unstoppable GOLDEN REAVER.
At the time of this being written, no-one has been known to actually
have defeated the reaver, although he has been killed. Horrified at
the power and destructiveness of his creation, Zacman created another
Reaver to combat this one. The Dark Reaver, while infinitely Superior,
joined the Golden Reaver's side. Zacman, Praying that the Third time
would be the charm, created the War Goddess, infinitely superior to
anything, the War Goddess sadly chose to join the other Reavers,
leaving him no choice but to challenge anyone to defeat the Reavers,
and finally end the Chaos... This is where you come in. By downloading
this, you have accepted the Challenge. You must fight, along with anyone
else who will dare stand beside you, to destroy this menace before it is
too late...

But Zacman is not entirely without Mercy. He has created some special
inventory that will help you fight the reavers...

HOW IT WORKS:
Items are replaced by either Reavers or Reaver inventory. Once a Reaver
has been killed, it respawns at Playerstarts just like any bot. The only
difference? POWER, SPEED, and a HELL of a Lot of it. BUT unlike you or
normal Bots, Reavers have NOT INVENTORY on spawn, making it a very good
idea to catch them at spawn points...

REAVER MOVEMENT & HEALTH
(I have included a normal players data to help with the understanding
of this. This assumes no default settings have been altered.)
NORMAL PLAYER:
HEALTH: 100-199
GROUND SPEED: 400
AIR SPEED: 400
WATER SPEED: 200
AIR CONTROL: 0.35
UNDERWATER TIME: 20 seconds
JUMP HEIGHT: 325

GOLDEN REAVER:
HEALTH: 700 in Full V, 500 in Demo
GROUND SPEED: 800
AIR SPEED: 800
WATER SPEED: 800
AIR CONTROL: 0.35
UNDERWATER TIME: -1 (Infinite-NO DROWNING :O)
JUMP HEIGHT: 650

DARK REAVER:
HEALTH: 1337
GROUND SPEED: 1200 
AIR SPEED: 1200
WATER SPEED: 1200
AIR CONTROL: 0.35
UNDERWATER TIME: -1 (Infinite-NO DROWNING D: )
JUMP HEIGHT: 975

WAR GODESS:
HEALTH: 2500 (HOLY SHIT)
GROUND SPEED: 2000! HOLY SHIT! 
AIR SPEED: 2000! HOLY SHIT!
WATER SPEED: 2000! HOLY SHIT!
AIR CONTROL: 1 (Can as good as feaking FLY)
UNDERWATER TIME: -1 (Infinite-NO DROWNING :O)
JUMP HEIGHT: 1500 (EFFING HIGH-ALMOST 5x NORMAL JUMP)

-=THE ARSENAL=-
Zacman has not just left you to fend for yourself! His champions
have been given a lethal arsenal to help defeat the Reaver Forces.

-THE WEAPONS-

Grenade Maker Starter Pack: Gives you a limitless supply of grenades,
but unfortunately you will need to obtain some Wraith Shards to use
as Explosive Cores. Primary fire is Rapid Fire Propulsion grenades,
which do no damage but shove enemies away. Secondary Fire is as rapid
as you can tap the mouse, so you can safely launch the Explosive
grenades, that damage enemy targets.

Anti Reaver Assault Rifle: Also uses Wraith Shards as Ammo, this weapon
launches raw Wraith Shards at targets. Primary fire launches rappid
fire, secondary fire launches five at once, at slower ROF.

Emergency Suicide Detpack: All players start with this. For your safety,
Primary fire does absolutely nothing but make a funny noise. Secondary
fire makes you explode with massive force.

Repulsor: Primary fire launches Propulsion Grenades like the GMSP. Sec.
fire releases the Repulsor Missile, for more enhanced damage against those
bastards. No damage is done from the blast, but you
will still be able to knock enemies into "Uncomfortable" places. Also,
it is the perfect weapon to keep Reavers who happen to have obtained
a Chainsaw or an Impact Hammer.

Agamemnon: All of these weapons have been taken by the Reavers. The Agamemnon
Heavy Assault Cannon is a massive anti-Tank Cannon. It fires missiles in two
modes: Fast and Faster.

-The Pickups-

Ruby Armor: Nice Red Crystal Armor, reduces Damage done by the ARAR.
Adds 100 armor to boot!

Reaver Chestplate: Same deal as Ruby Armor, but only 50 armor...

Wraith Core: THE GREATEST PICKUP EVAR!!! In exchange for COMPLETE
Sensory deafening to ALL living things, The Player is essentially
invisible to them. The Drawback? You cannon pick up any inventory while
in Wraith mode, and you are reduced to a volatile state where ANYTHING
can KILL YOU. IOW, if a grenade bounces near you, Bye Bye Birdy...
Also, the ONLY Way to Exit Wraith Mode is to Die. But if you have picked
up any weapons, you can use them in Wraith Mode.

Wraith Shards: A Wraith Energy Core, smashed to pieces, these shards
are depleted. Rather than simulate death as a Wraith Core will, these
Shards will cause REAL Death. They are highly volatile and charged, and
can be used as explosive cores or to make shockwaves by distorting
Gravity. Or you can just poke a ton of holes through an unlucky 
f*cker...

Depleted Wraith Core: More or less useless. Gives 10 seconds of
invisibility. meh. **THIS ITEM WAS CUT FROM THE GAME**

-OTHER-

MYSTERY BOX: What will it be?!?! The Mystery Box, once shot, transforms
into either a Reaver Chest Guard, a Ruby Chest plate, Or a Wraith
core. once transformed, the transformation item will continuously respawn.

CREDITS:
-Zacman-The skins, weapons and most of the pickups
-Qtit-The script that made the players invisible to REAL PEOPLE!!!! THANK YOU!!!!
-Zora for the script that made the bots have names and made them mute in SP
(www.zzora.altervista.org)

Readme written by Zacman
Zac.dragonmaster@gmail.com

I hope you enjoy playing against these monsters! Goodbye and good luck!