//=============================================================================
// WildcardsFX.
//=============================================================================
class WildcardsFX expands Actor;

defaultproperties
{
    bNetTemporary=True
    RemoteRole=ROLE_SimulatedProxy
    Style=STY_Translucent
    Texture=Texture'SiegeUltimateRC7UB01Media.U.WildcardsFace'
    bGameRelevant=True
    CollisionRadius=0.00
    CollisionHeight=0.00
}
