//=============================================================================
// sgItemLavaSuit 
//=============================================================================
class sgItemLavaSuit extends sgItem;

defaultproperties
{
    InventoryClass=Class'UnrealI.AsbestosSuit'
    BuildingName="Asbestos Suit"
    BuildCost=350
    MaxEnergy=1000.00
    Model=LodMesh'UnrealShare.Suit'
    SkinRedTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.SuperProtectorSkinT0'
    SkinBlueTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.SuperProtectorSkinT1'
    SkinGreenTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.SuperProtectorSkinT2'
    SkinYellowTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.SuperProtectorSkinT3'
    SpriteRedTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.MotionAlarmSpriteT0'
    SpriteBlueTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.MotionAlarmSpriteT1'
    SpriteGreenTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.MotionAlarmSpriteT2'
    SpriteYellowTeam=Texture'SiegeUltimateRC7UB01Media.U.BuildingMaps.MotionAlarmSpriteT3'
    
    bNoUpgrade=True
}
