class SiegeUltimateRC7UB01Media expands object;

#exec OBJ LOAD FILE="Graphics\SiegeUltimateRC7UB01Graphics.utx" PACKAGE=SiegeUltimateRC7UB01Media
#exec OBJ LOAD FILE="Sounds\SiegeUltimateRC7UB01Sounds.uax" PACKAGE=SiegeUltimateRC7UB01Media


//JetpackActor
#exec mesh import mesh=JetpackFirefly anivfile=Models\JetpackFirefly_a.3d datafile=Models\JetpackFirefly_d.3d x=0 y=0 z=0 mlod=0
#exec mesh origin mesh=JetpackFirefly x=0 y=0 z=0
#exec mesh sequence mesh=JetpackFirefly seq=All startframe=0 numframes=1

#exec meshmap new meshmap=JetpackFirefly mesh=JetpackFirefly
//#exec meshmap scale meshmap=JetpackFirefly x=0.15625 y=0.15625 z=0.31250

//#exec MESH ORIGIN MESH=JetpackFirefly X=0 Y=0 Z=-0 YAW=128 ROLL=0 PITCH=-64
#exec MESH ORIGIN MESH=JetpackFirefly X=0 Y=0 Z=-0 YAW=0 ROLL=63.75 PITCH=127.5
#exec meshmap scale meshmap=JetpackFirefly x=0.078125 y=0.078125 z=0.15625