//=============================================================================
// sgVisor
// by SK
//=============================================================================

class sgVisor extends Inventory;

function GiveTo(Pawn other)
{
    Super.GiveTo(other);
    Pawn(Owner).ClientMessage("Use the ToggleVisor console command to toggle on and off.");
}

defaultproperties
{
    bActivatable=True
    PickupMessage="You got the Thermal Visor."
    ItemName="Thermal Visor"
    ItemArticle="the"
    PickupViewMesh=LodMesh'UnrealShare.ShieldBeltMesh'
    PickupSound=Sound'UnrealShare.Menu.side1b'
    ActivateSound=Sound'UnrealShare.Menu.side1b'
    DeActivateSound=Sound'UnrealShare.Menu.side1b'
    M_Activated=" "
    M_Selected=" "
    M_Deactivated=" "
}
