//=============================================================================
// sgProjImp.
// * Revised by 7DS'Lust
//=============================================================================
class sgProjImp extends Effects;

simulated function Tick(float deltaTime)
{
	DrawScale = 0.2 + (default.DrawScale - default.DrawScale * 
      (LifeSpan / default.LifeSpan));
	ScaleGlow = 2 * (LifeSpan / default.LifeSpan);
}

defaultproperties
{
    RemoteRole=ROLE_SimulatedProxy
    LifeSpan=0.20
    DrawType=DT_Sprite
    Style=STY_Translucent
    Texture=Texture'SiegeUltimateRC7UB01Media.GFX.sgProjImp'
    DrawScale=0.80
    bUnlit=True
}
