D:/d3d10drv/d3d10drv/d3d.h File Reference

#include <D3D10.h>
#include <D3DX10.h>

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Classes

class  D3D
struct  D3D::ExtraTexture
struct  D3D::Vec2
struct  D3D::Vec3
struct  D3D::Vec4
struct  D3D::Vec4_byte
struct  D3D::Vertex
struct  D3D::SimpleVertex
struct  D3D::TextureMetaData
struct  D3D::CachedTexture
struct  D3D::Options

Defines

#define SAFE_RELEASE(p)   { if(p) { (p)->Release(); (p)=NULL; } }
#define CLAMP(p, min, max)   { if(p < min) p = min; else if (p>max) p = max; }

Detailed Description


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