[Setup] Product=Jumbo Pickups Version=100 Archive=Jumbo Pickups.umod SrcPath=. MasterPath=.. Requires=Unreal Tournament Demo322Requirement Group=SetupGroup Group=JumboPickupsGroup Group=umodIncludeFilesGroup [Unreal Tournament Demo322Requirement] Product=Unreal Tournament Demo Version=322 [SetupGroup] Copy=(Src=System\Manifest.ini,Master=System\Manifest.ini,Size=519,Flags=3) Copy=(Src=System\Manifest.int,Master=System\Manifest.int,Size=561,Flags=3) [JumboPickupsGroup] File=(Src=System\JumboPickups.u,Size=1427) File=(Src=System\JumboPickups.int,Size=141) [umodIncludeFilesGroup] File=(Src=Help\JumboPickups.htm,Size=1989) [Setup] LocalProduct=Jumbo Pickups ReadMe=Help\JumboPickups.htm SetupWindowTitle=Jumbo Pickups AutoplayWindowTitle=Jumbo Pickups Options ProductURL=http://www.planetunreal.com/pipeline/ VersionURL=http://www.planetunreal.com/pipeline/ Developer=Mongo (Mike Lambert) DeveloperURL=http://www.planetunreal.com/pipeline/ [Unreal Tournament Demo322Requirement] LocalProduct=Unreal Tournament Demo ProductURL=http://www.unreal.com/ VersionURL=http://unreal.epicgames.com/versions.htm Developer=Epic Games, Inc. DeveloperURL=http://www.epicgames.com/ *D@<&;y/KiNone JumboPickups Inventory FloatingBodyCoreEngineSystemCheckReplacement TextBufferPackageObjectProperty FunctionObject BytePropertyClassMutator ReturnValue ScriptTextCollisionRadiusCollisionHeightFloatPropertyThirdPersonScalePickupViewScaleOtherbSuperRelevant BoolPropertyActora/!a/!.@@.@-a@@@@' K//JumboPickups class JumboPickups extends Mutator; function bool CheckReplacement(Actor Other, out byte bSuperRelevant) { if (Other.isA('Inventory') && !Other.isA('FloatingBody')) { Inventory(Other).PickupViewScale *= 3.00; Inventory(Other).ThirdPersonScale *= 5.00; Other.SetCollisionSize(Other.CollisionRadius * 3.00, Other.CollisionHeight * 3.00); } return true; }  #4йlll)l)lll        oF|4VB  X eTq[Public] Object=(Name=JumboPickups.JumboPickups,Class=Class,MetaClass=Engine.Mutator,Description="Jumbo Pickups, Everything is oversize.") JumboPickups Readme

JumboPickups

Information

Title:Jumbo Pickups
Date Created:October 2, 1999
Author:Mike Lambert (Mongo)
Homepage:None
Description:Gigantic Pickups, Weapons, and Other Items

Overview

JumboPickups allows you to see VERY CLEARLY what weapon your enemy is using. In addition, you'll see all the health vials, armor, ammo, and weapons at three times their normal size. It's great loads of fun.

Playing

There are three ways you can play JumboPickups:

BotMatch:To play JumboPickups against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "JumboPickups" to the mutator list. Configure your bots, then click "Start".
Joining a Multiplayer Game:Open up GameSpy, and find a server with a running an JumboPickups mutator.
Serving a Multiplayer Game:To play JumboPickups against Unreal Tournament's bots, go to "Start Internet Game", and select "Mutators", and add "JumboPickups" to the mutator list. Then click "Dedicated".

Copyright

Copyright (c) 1999, Mike Lambert

You are NOT allowed to commercially exploit this modification, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.

System\Manifest.iniSystem\Manifest.int1System\JumboPickups.uSystem\JumboPickups.intV Help\JumboPickups.htm 㟨jJ~b